3DTV - half side-by-side mode for Xbox One

I've read that the PC version offers a HSbS 3d mode. Would the devs consider porting this to the Xbox One? I'd love to play this on my 3DTV.
 
What he said ^^

It was a cool horse to ride back in 2010 but it proved to be too temperamental and expensive so it's pretty much dead by now
 
AFAIK, Xbox One only supports 3D for Blu-ray Discs, not for games.

And even if it did support it, 3D is dead anyway...

3D was possible with a few games on the 360, off the top of my head I remember playing black ops 1 & 2 and crysis 3. So I don't see why it wouldn't be possible on the One.
 
Halo anniversary edition on 360 played in 3D pretty good too. Is that playable on one/x? May dig it out later to check.

My LG C6 has dual play which is quite good for splitscreen gaming so you can't see the other player screen, but would definitely welcome any 3D game modes.
 
Besides all the reasons above.

3D will split your pixels in half.. if you have a 1080p game, and if you have a passive 3D tv like a Cinema 3D LG tv, you get a picture quality a little below 720p..

And 720p is SO 2015, lol :D
 
Lots of incorrect statements here.

Half side by side just works, it doesn't need any 3d mode by the xbox one. If the game renders two side by side images, put your tv in side by side mode, and it will turn it into 3d.

Besides, the xbox one can support framepacked 3d in more than blurays, it works fine in black ops 2 and halo anniversary backwards compatibility (I've tested it).

Half side by side is better than 720p framepacked, in raw pixels, and in an even integer scaling to 1080p. Passive displays would benefit more from half over under, unless it's a 4k passive display, in that case half side by side would not lose any further resolution vs half over under.

People are playing elite in 3d right now on pc. It's a popular discussion on nvidia 3d vision forums. I don't believe it would take much for fdev to port it to xbox one, it should just work as the xbox OS doesn't need to do anything to support it.

I see that a few in this thread appear to speaking for everyone when they say it's not wanted. Obviously I'm proof that's not true. Someone said it's too expensive, well those that already own a 3dtv, it costs nothing.

I've only created this thread because I think fdev could copy a feature already available on pc to xbox with minimal effort. Obviously if this took a great deal of work, it's a non starter, since 3dtvs are not all that common. But if it doesn't require much effort, they could offer some of us a cool feature that, speaking for myself, would love.
 
Last edited:
Minimal effort (if that was all it needed) is still effort, though.

Why put any effort (i.e. money) into something that would only be used by a small number of people... and which wouldn't be used by any additional people going forward given that 3D is dead?
 
Besides all the reasons above.

3D will split your pixels in half.. if you have a 1080p game, and if you have a passive 3D tv like a Cinema 3D LG tv, you get a picture quality a little below 720p..

And 720p is SO 2015, lol :D
Not necessarily on my LG C6 dusty :)
Because it is a 4k screen, I still get full HD image for each eye on 3D blurays, even though it's passive 3D.
Amazing telly, best one I've ever had. I actually saw my old 1080p plasma shortly afterwards, and I couldn't believe how washed out the picture was on it, and I thought it was the dogs doodahs when I had it!

I didn't want a curved one, but the flat 3D oleds screens all went with just odd display models left in stock around the country, and I wanted one with 3D so had to get the c6.
The curve isn't that pronounced and when you're sat 10 feet away, you can't even tell that it's curved.
 
No matter how snall the effort is that's still money and time lost in a feature that would only benefit a small part of the population so it wouldn't be worth it from a business perspective so sorry OP that would still be a no
 
Lots of incorrect statements here.

Half side by side just works, it doesn't need any 3d mode by the xbox one. If the game renders two side by side images, put your tv in side by side mode, and it will turn it into 3d.

Besides, the xbox one can support framepacked 3d in more than blurays, it works fine in black ops 2 and halo anniversary backwards compatibility (I've tested it).

Half side by side is better than 720p framepacked, in raw pixels, and in an even integer scaling to 1080p. Passive displays would benefit more from half over under, unless it's a 4k passive display, in that case half side by side would not lose any further resolution vs half over under.

People are playing elite in 3d right now on pc. It's a popular discussion on nvidia 3d vision forums. I don't believe it would take much for fdev to port it to xbox one, it should just work as the xbox OS doesn't need to do anything to support it.

I see that a few in this thread appear to speaking for everyone when they say it's not wanted. Obviously I'm proof that's not true. Someone said it's too expensive, well those that already own a 3dtv, it costs nothing.

I've only created this thread because I think fdev could copy a feature already available on pc to xbox with minimal effort. Obviously if this took a great deal of work, it's a non starter, since 3dtvs are not all that common. But if it doesn't require much effort, they could offer some of us a cool feature that, speaking for myself, would love.

You also have to beat in mind it's not just Copy Paste to get 3D on Xbox, PC is a very different system and so is Xbox especially having to deal with Microsoft and their quality policies and checks it just wouldn't be precisely "Effortless" to transfer such a feature
 
Not necessarily on my LG C6 dusty :)
Because it is a 4k screen, I still get full HD image for each eye on 3D blurays, even though it's passive 3D.
Amazing telly, best one I've ever had. I actually saw my old 1080p plasma shortly afterwards, and I couldn't believe how washed out the picture was on it, and I thought it was the dogs doodahs when I had it!

I didn't want a curved one, but the flat 3D oleds screens all went with just odd display models left in stock around the country, and I wanted one with 3D so had to get the c6.
The curve isn't that pronounced and when you're sat 10 feet away, you can't even tell that it's curved.

ow damn, i haven't tried 3D on my 4K yet, you are right.. i should get a nice 1080p picture now if i mimic 3D on the LG.

Ooh.. exciting.. gonna try that on out tonight. :D
 
You have to consider the performance impact that comes with producing that extra viewport. It's a little more complex than 'put another screen on there', whether the relevant code in the pc version is easily portable or not.

Bear in mind, many games on xb1 have the hardware running flat-out already just to produce *one* screen. The software is finely tuned to produce the best image quality you can get within the limitations of what the hardware is capable of.

With hardware already under stress, that whole process needs to be redone to produce a side-by-side mode that is both playable, and doesn't look like crap. An insurmountable effort? No, but effort nonetheless. I have a hunch this is one of the main reasons that 3d mode support in games fell out of fashion with the advent of xb1.

With the xb1x it's probably be less of a problem, as there's plenty more horsepower to play with there, but on the vanilla xb1 it'd definitely be a thing.
 
This is what i have (the 360 anniversary disc) but it wouldn't work for me on the X last night. Just kept saying I had to put a wide-screen setting on in the 360 settings?!

Hmm, I get no such error, I'm on launch xbone. Have you tried Black Ops 2 3d mode?
 
Last edited:
You have to consider the performance impact that comes with producing that extra viewport. It's a little more complex than 'put another screen on there', whether the relevant code in the pc version is easily portable or not.

Bear in mind, many games on xb1 have the hardware running flat-out already just to produce *one* screen. The software is finely tuned to produce the best image quality you can get within the limitations of what the hardware is capable of.

With hardware already under stress, that whole process needs to be redone to produce a side-by-side mode that is both playable, and doesn't look like crap. An insurmountable effort? No, but effort nonetheless. I have a hunch this is one of the main reasons that 3d mode support in games fell out of fashion with the advent of xb1.

With the xb1x it's probably be less of a problem, as there's plenty more horsepower to play with there, but on the vanilla xb1 it'd definitely be a thing.
I agree with you, but perhaps the devs could comment, because it still may be possible.
The 360 could handle black ops 2 3d in spitscreen and maintain 720p at 60fps. I'm not suggesting there is no performance cost, but curious if fdev have looked at the issue.
 
Checked last night and the 3D option in halo anniversary did not want to work when playing on the x.

Hmm, I get no such error, I'm on launch xbone. Have you tried Black Ops 2 3d mode?

No I'm on the one X Scorpio, and don't have codbollops2 sorry ;)

I will research some more later as seems odd that doesn't want to work for me. I have 3D enabled in the X settings screen and a 3D telly of course, directly connected too, the avr doesn't interfere, that's just for my sound.

Apologies if straying a bit from ot \_:)7
 
Last edited:
Back
Top Bottom