Hello there!
I like many others use the X-52 joystick, the controller consists of 3 main fire functions (4 counting 2 stage trigger) the primary, secondary and missile button with spring lock cover. most conflict games I can use all of these but with elite I am strictly stuck with just the 2 due to 2 functions per firegroup. so my button never gets used..at all.
I would like to put forward the suggestion of a third slot (there is a huge region above that is blank that could be ideal for it) this would allow ease of access for players with x-52. rather than us cycling through nearly 4 fire groups for missiles or counter measures, we could hotkey missiles or countermeasures to the 3rd weapon slot for an easier and slightly more immersive experience. as for keyboard (or other) players the third slot would just make things easier and slightly more fluid in combat or mining (collectors, prospector and mining laser all in same group)
let me know what you think!
I like many others use the X-52 joystick, the controller consists of 3 main fire functions (4 counting 2 stage trigger) the primary, secondary and missile button with spring lock cover. most conflict games I can use all of these but with elite I am strictly stuck with just the 2 due to 2 functions per firegroup. so my button never gets used..at all.
I would like to put forward the suggestion of a third slot (there is a huge region above that is blank that could be ideal for it) this would allow ease of access for players with x-52. rather than us cycling through nearly 4 fire groups for missiles or counter measures, we could hotkey missiles or countermeasures to the 3rd weapon slot for an easier and slightly more immersive experience. as for keyboard (or other) players the third slot would just make things easier and slightly more fluid in combat or mining (collectors, prospector and mining laser all in same group)
let me know what you think!