400 Billion Pilots!

Woot! I'm so happy to see that every system I go to, there's a pilot! Well even if it's just an NPC... Otherwise, it would get lonely out there... Can you imagine, going to a system and there is NO ONE? Inconceivable!

I will do my best to visit each and every system, all 400 billion, and check if the trend continues!

Of course, maybe someone is stalking me and I'm seeing the same Sidewinder pop in like clockwork, 30 seconds after I get somewhere. Hmmm...

WyAwGITm.jpg
 
Woot! I'm so happy to see that every system I go to, there's a pilot! Well even if it's just an NPC... Otherwise, it would get lonely out there... Can you imagine, going to a system and there is NO ONE? Inconceivable!

I will do my best to visit each and every system, all 400 billion, and check if the trend continues!

Of course, maybe someone is stalking me and I'm seeing the same Sidewinder pop in like clockwork, 30 seconds after I get somewhere. Hmmm...

WyAwGITm.jpg

LOL! I see what you did there. Have some +rep ;)
 
I've been to a few with nobody. The two stars no planets systems often have nobody. It's just you, your thoughts, and alt-tabbing to read the forum as you cross the lonely depths of space to discover and scan Crucis Sector XYZ 123-A1 B after a 500,000ls run.
 
I saw a post a few weeks back (On Facebook I think) where it showed that the pilot was the only recent visitor to the station, so space can get a bit lonely.
 
They are everywhere sadly. A guy just got back from a 30,000 light year round trip and mentioned seeing NPCs in nearly all of the 2,000 systems he traveled through. The galaxy is teeming with life it seems.
 
Needs to be fixed asap.
Being able t go out into the unknown hundreds of lightyears from the nearest living soul is part of the appeal of such a vast galaxy. Knowing that if you do come across something alive out there, it's significant not routine.
Just having an endless random mobspawner for every player is ok for testing but not what this game should have at release.
 
Woot! I'm so happy to see that every system I go to, there's a pilot! Well even if it's just an NPC... Otherwise, it would get lonely out there... Can you imagine, going to a system and there is NO ONE? Inconceivable!

I will do my best to visit each and every system, all 400 billion, and check if the trend continues!

Of course, maybe someone is stalking me and I'm seeing the same Sidewinder pop in like clockwork, 30 seconds after I get somewhere. Hmmm...

WyAwGITm.jpg

Well. without randomly spawning pilots in every system there is not much to do there except for sight seeing, which can be far better done in PG universe engines such as spaceengine.org
 
Agreed, I hope they fix it. The chance of encountering a ship in a system outside of occupied space should be rare, the further you get, the rarer. How hard could that be to code?

Chance of spawning random NPC = 1 / distance to closest system with base * x

Where x is some tuning variable.
 
If human pilots like to go on huge sightseeing excursions, why can't NPCs? Admittedly the chance of meeting one in the same system would be vanishingly small IRL, but for the sake of fun, I'm happy for ED to artificially increase the chance of meeting another ship.

What would be nice is for the type of ship to change the further our you get. For example more exploration ships, less pirates and bounty hunters.
 

Ramireza

Banned
Well. without randomly spawning pilots in every system there is not much to do there except for sight seeing, which can be far better done in PG universe engines such as spaceengine.org

These Fanboys :D

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If human pilots like to go on huge sightseeing excursions, why can't NPCs? Admittedly the chance of meeting one in the same system would be vanishingly small IRL, but for the sake of fun, I'm happy for ED to artificially increase the chance of meeting another ship.

What would be nice is for the type of ship to change the further our you get. For example more exploration ships, less pirates and bounty hunters.

Dude, the Person that reached the centre of the galaxy meet TWO npc´s there, one was a WANTED sidewinder without shield. You think that make sence?
 
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just wait till release... Space is a lonely place /fact... but...as more players venture out, NPC's will start building stations and start exploring mining the area... so after months the populated will get larger with other things discovered (ie gold rich asteroids/ Aliens maybe) we dont know... Just seen a live stream of SC and tbh it looks like a FPS game not a space Sim. So would I rather go out and discover stuff on my own?... hell yes :)
 
Why should space be empty? surely all the gold rushing/ explorations / terraforming could be expanding quickly or jumping huge distances to find a favourable world. Why would expansion be limited to adjacent systems, if I can jump 100 light years in 30 minutes?

Surely they would find a nice world 'somewhere' out there, even if it was light years away, and leave 'empty' space in between.
 
For how many years have humans had jump capability in this Universe? We've had pilots jump to the galactic center, up above the galactic plane, and, any moment now, we will see one from the other, very thin, edge of the galaxy. And it has been only a few weeks.

Imagine, a few hundred years (the oldest ship is like a 500 year model), a few trillion settled humans issuing out probably a few million space ships. Given those realities, I'd expect to see this level of activity just about anywhere. Now, sideys without any conceivable way for being in very deep space should not appear...that is just silly
 
For how many years have humans had jump capability in this Universe? We've had pilots jump to the galactic center, up above the galactic plane, and, any moment now, we will see one from the other, very thin, edge of the galaxy. And it has been only a few weeks.

Imagine, a few hundred years (the oldest ship is like a 500 year model), a few trillion settled humans issuing out probably a few million space ships. Given those realities, I'd expect to see this level of activity just about anywhere. Now, sideys without any conceivable way for being in very deep space should not appear...that is just silly

1 million ships = 1 ship per 400,000 systems on average.
 
Exactly, so in 500 years of mass production, how many space ships do we think there might be considering the preponderance of multi billion population systems

Cosmic numbers can pale in comparison to numbers generated by a galaxy full of life
 
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