4K Elite Dangerous Gradients

Quick question: Why on a 4K monitor do gradients look rubbish? Example the startup logo or when you are passing close to a Star. Everything else looks great but just that... Some setting I am missing?
 
Quick question: Why on a 4K monitor do gradients look rubbish? Example the startup logo or when you are passing close to a Star. Everything else looks great but just that... Some setting I am missing?

I imagine the startup logo is a pre-rendered vid, so the resolution is near irrelevant. Not sure about the second one...
 
ok thanks. Probably cos its set to performance mode instead of quality. It looks amazing otherwise so it's not so bad I guess, was just curious about it.
 

Deleted member 38366

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Even with Full RGB Pixel format, I also still see some (albeit mild) Color Banding. But still better than Limited RGB, which looks horrid.

Anyway, worth checking which Pixel Format is active in the Driver and if found sub-par, correct it.

Kinda wonder if ELITE will actively support 4k HDR Displays & Rendering one day. I could imagine that might look fairly awesome.
 
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Quick question: Why on a 4K monitor do gradients look rubbish? Example the startup logo or when you are passing close to a Star. Everything else looks great but just that... Some setting I am missing?
If your monitor/tv is capable of giving more then the standard 8 bit per colour, colour depth, then you will see some banding mostly because of the compression used not handling the extra colours.
Take my TV which is my main monitor 12 bit colour depth, which means I get end up with better colour gradients on anything where the graphic card is told draw a gradient from colour x to colour y, but if there is an image then it represents that image according to what the image is made with, if image says colours x1...100 make up the gradient, then it will use those 100 colours even if it can do more.
I cannot imagine most 4k monitors not supporting this or at least 10bit colour depth so this is likely what you are experiencing.

You may however also want to check your driver settings and make sure you are using the higher colour depth.
 
If your monitor/tv is capable of giving more then the standard 8 bit per colour, colour depth, then you will see some banding mostly because of the compression used not handling the extra colours.
Take my TV which is my main monitor 12 bit colour depth, which means I get end up with better colour gradients on anything where the graphic card is told draw a gradient from colour x to colour y, but if there is an image then it represents that image according to what the image is made with, if image says colours x1...100 make up the gradient, then it will use those 100 colours even if it can do more.
I cannot imagine most 4k monitors not supporting this or at least 10bit colour depth so this is likely what you are experiencing.

You may however also want to check your driver settings and make sure you are using the higher colour depth.

hmm the monitor is:
[h=1]PB287Q[/h]It says it has 10bit colour depth but I cannot find options in the Crimson drivers at all.
 
reading the specs of the monitor it says: 10-bit (8-bit with FRC)
whatever that means. I found the colour depth setting but only goes up to 8 so I don't know.
 
The startup screen and even the video at the menu is pre-rendered and compressed, that's what I was told in a bug report for this same thing.

I run a 4k TV that does 4:2:2 chroma at 60 hz and overall it looks amazing but there is some banding near stars. I suspect it's because of the limited color range of the 4:2:2 but I think I tried lower resolution and full color rgb on it once and still saw it if I recallike correctly so this just might be the way the game is. Also display settings can affect what levels you see and thus when you see banding so some folks may never see or notice it.
 
The game has some quantisation issues in dark colours, so if your monitor renders them with even a little too much contrast or your viewing angle is off, you will see those artifacts.
 

Deleted member 38366

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hmm the monitor is:
[h=1]PB287Q[/h]It says it has 10bit colour depth but I cannot find options in the Crimson drivers at all.

Pixel Format cen be accessed from the AMD Crimson Drivers in the following way :
- open Radeon Settings
- go to Preferences at the Bottom
- choose Radeon Additional Settings (this opens the classic Catalyst Panel separately)
-> My Digital Flat-Panels -> Pixel Format

AMD-Crimson_PixelFormat.gif

(after the Crimson Driver update, I thought I lost the Pixel Format Option... took me a while to find it ;) )

Note that setting some of the newer/advanced Pixel Formats (10bit etc.) might require a Windows restart to go into effect, even if the Driver doesn't yield any such Info Message. Unsure if that's the case for all Windows Versions.
 
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Deleted member 38366

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Odd, maybe the Display supports only one Pixel Format? Would be very unusual.

If I were you, I'd have a look around for a dedicated Display Panel Driver from the manufacturer. Maybe the standard Windows Driver for the Display doesn't recognize all of the functions (?)
Worth a shot.
 
ah the latest radeon driver release notes say it has fixed an issue where pixel format settings are missing. Let's see.
 
Maybe check your cards settings are displaying the full 256 colours ? And not 'limited'

Flimley

Seriously....only 256 is full color. Wow. What about 32bit color, or 16bit which was called truecolor at one time.

What many devs have done due to the consoles taking over the industry from the PC gamers is use less colors providing the lower hardware of the consoles to run their games. I've noticed this in many console ports over the years where nasty banding occurs which was a think of the past for a while in PC gaming, but has come back with a vengeance due to the necessity to allow the consoles to ruin the visuals of our PC games for higher profits.
 
It could be related to the connection you use between your PC and the monitor. On mine (I forget the model, it's an Asus) DisplayPort has noticeably lower color resolution than DVI.
 
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