Greetings CMDRs,
greetings BountyHunters, Traders, Explorers, Pirats, Miners, Smugglers, Assasins, Secret Agents, Powerplayers, Buckyballers, Ship-Collectors, Noobs, Noobkillers, Orca Captains, even griefers and complainers... and Scavengers & Fuel-Rats! (ofc)
I've been flying through our Milkyway for more than 900 hours now. I'm a Dangerous Entrepeneur & Pioneer. Been to Sag A and been killed in open more than just once.
I'm a proud Earl of the Empire, and soon an Ensign of the federal Navy (looking for a sneaky double agent position... [Death to Hudson! - long live the Emperor])
In my hangar I have multiple ships docked, including a 48 MCredits Exploration ASP, a 71 MCredits FDL, and and Anaconda (currently only equipped with a Prismatic Shield Generator). My Python "Agora" is kitted for everything with a slight touch to Combat - worth over 170 MCredits - and we (her and me) are heading for Brestla right now.
I think it's time for me to say something about Elite Dangerous today.
When I was 5 or 6 years old, I saw a guy plaing the 1984 Elite on a sunday afternoon... I was instantly in love with the concept. Unfortunately it took nearly 30 years until I too could play Elite.
This game is great. It simply is.
And most of the threads in this forum are just showing how polarizing this game is. A lot of kids [sic] are just too un1337 for a game like Elite. Crying and complaining, demanding and ranting... OMG!
Of course there are a lot of things wich must be improved. And just to mention "multicrew" ? We need more CMDRs in one instance first...
OK ... stuttering is constant more or less since ages... at least this is reliable.. xD (with the latest patch it got a bit better, as for the planetary approach - my impression)
I just like to say that a lot of complaining is clearly revealing characters which are not able to work their way to a title like "Elite". Most of the people today have a strange mentality, thinking they are born Elite, or that it must be dead easy ALWAYS to "work" up to something... What I think is behind this, is the human soul crying for it's needs. remember: It's just a game.
And here's my 2 cents: Please FD think about the fun, and don't forget that a good game is always recognizeable by it's balanced mechanics. This must be priority No. 1. Elite currently is not too far away from this. A great job has been done so far. I really appreciate this. Now let turrets, HRP, missiles and simple commodity trading as well as NPC cheating [d]look good[/d] work nicely. (in harmony with the Galaxy)
I forgot the other stuff to say, I guess I'll post it later.
OK, I'll have to get some industrial material now...
Fly safe space pilots
Edit:
To fix the logoffskis......
TREAT ANY LOGOFF DURING INTERDICTION OR COMBAT AS COMBATLOG AND FORCE SHIP DESTRUCTION ;-)
Edit II:
My next investment is an Orca - Just because I want one. (Please make a Python dockable in an Orca - Muhahaahaaarr!)
greetings BountyHunters, Traders, Explorers, Pirats, Miners, Smugglers, Assasins, Secret Agents, Powerplayers, Buckyballers, Ship-Collectors, Noobs, Noobkillers, Orca Captains, even griefers and complainers... and Scavengers & Fuel-Rats! (ofc)
I've been flying through our Milkyway for more than 900 hours now. I'm a Dangerous Entrepeneur & Pioneer. Been to Sag A and been killed in open more than just once.
I'm a proud Earl of the Empire, and soon an Ensign of the federal Navy (looking for a sneaky double agent position... [Death to Hudson! - long live the Emperor])
In my hangar I have multiple ships docked, including a 48 MCredits Exploration ASP, a 71 MCredits FDL, and and Anaconda (currently only equipped with a Prismatic Shield Generator). My Python "Agora" is kitted for everything with a slight touch to Combat - worth over 170 MCredits - and we (her and me) are heading for Brestla right now.
I think it's time for me to say something about Elite Dangerous today.
When I was 5 or 6 years old, I saw a guy plaing the 1984 Elite on a sunday afternoon... I was instantly in love with the concept. Unfortunately it took nearly 30 years until I too could play Elite.
This game is great. It simply is.
And most of the threads in this forum are just showing how polarizing this game is. A lot of kids [sic] are just too un1337 for a game like Elite. Crying and complaining, demanding and ranting... OMG!
Of course there are a lot of things wich must be improved. And just to mention "multicrew" ? We need more CMDRs in one instance first...
OK ... stuttering is constant more or less since ages... at least this is reliable.. xD (with the latest patch it got a bit better, as for the planetary approach - my impression)
I just like to say that a lot of complaining is clearly revealing characters which are not able to work their way to a title like "Elite". Most of the people today have a strange mentality, thinking they are born Elite, or that it must be dead easy ALWAYS to "work" up to something... What I think is behind this, is the human soul crying for it's needs. remember: It's just a game.
And here's my 2 cents: Please FD think about the fun, and don't forget that a good game is always recognizeable by it's balanced mechanics. This must be priority No. 1. Elite currently is not too far away from this. A great job has been done so far. I really appreciate this. Now let turrets, HRP, missiles and simple commodity trading as well as NPC cheating [d]look good[/d] work nicely. (in harmony with the Galaxy)
I forgot the other stuff to say, I guess I'll post it later.
OK, I'll have to get some industrial material now...
Fly safe space pilots
Edit:
To fix the logoffskis......
TREAT ANY LOGOFF DURING INTERDICTION OR COMBAT AS COMBATLOG AND FORCE SHIP DESTRUCTION ;-)
Edit II:
My next investment is an Orca - Just because I want one. (Please make a Python dockable in an Orca - Muhahaahaaarr!)
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