The below is my own personal views - I'm sure you've all got different takes - but I thought I'd offer up my thoughts on progress as we cruise towards the 6 month development mark.
I'm not a DDF member - so perhaps I'm not as informed as some, but - as I said, this is just my take.
So - after 6 months, how would I review development?
Lore and back-story
This is a real high point for me in the development. I think that FD have brought in the fiction and connected the current setting to FFE excellently - kudos to you!
It's probably all I could reasonably ask for at this stage - next steps would be bringing it all to life and making it seem a bit more dynamic. I especially want to hear more about sources of tension and "mystery" in the Elite universe!
Graphics and Design
Hmm.... so far this is, for me, a bit of a mixed bag. First the design element: Some is outstanding - I love the Eagle design and the Viper Mk II is a work of beauty. Others clearly have quite a long way to go (Anaconda, I'm looking at you) and the Sidewinder is just downright ugly - boxy and reminiscent of mid-range hatchback.
The UI is also mixed - the map/orrery is just lovely, and a real flash of original creative excellence - it feels like the sort of thing people might genuinely be using 1300 years from now. On the other hand the trading screen is dull; dank and functional and a bit of a missed opportunity to really immerse people in the Elite Universe - especially given how central this activity will be.
Onto the in-game graphics. These are "okay" if workman-like from what I've seen. FX don't look that good, neither do the textures. It's not up to SC or XRB or... to be honest, even Limit Theory and that's just 2 guys. I appreciate that there's a very long way to go in this area but I'd love to see ED begin to close the gap. Mr DB promises "stunning visuals" and some are good - but I've not really been stunned by anything other than the orrery yet.
Concept art looks lovely though.
Gameplay
Who knows! But the DDF archives are very interesting and I'd love to see more of the gameplay mechanics being demonstrated in the near future to get an idea of how it all hangs together.
Communication with backers
I'd say this was good. Staff in the forums seem responsive, and three updates per month are very much appreciated! Plus the fiction updates are (unintentionally?) hilarious.
So - overall I'm fairly pleased, given that there's still 6 months or so to go. But competition is seriously heating up!
I'm not a DDF member - so perhaps I'm not as informed as some, but - as I said, this is just my take.
So - after 6 months, how would I review development?
Lore and back-story
This is a real high point for me in the development. I think that FD have brought in the fiction and connected the current setting to FFE excellently - kudos to you!
It's probably all I could reasonably ask for at this stage - next steps would be bringing it all to life and making it seem a bit more dynamic. I especially want to hear more about sources of tension and "mystery" in the Elite universe!
Graphics and Design
Hmm.... so far this is, for me, a bit of a mixed bag. First the design element: Some is outstanding - I love the Eagle design and the Viper Mk II is a work of beauty. Others clearly have quite a long way to go (Anaconda, I'm looking at you) and the Sidewinder is just downright ugly - boxy and reminiscent of mid-range hatchback.
The UI is also mixed - the map/orrery is just lovely, and a real flash of original creative excellence - it feels like the sort of thing people might genuinely be using 1300 years from now. On the other hand the trading screen is dull; dank and functional and a bit of a missed opportunity to really immerse people in the Elite Universe - especially given how central this activity will be.
Onto the in-game graphics. These are "okay" if workman-like from what I've seen. FX don't look that good, neither do the textures. It's not up to SC or XRB or... to be honest, even Limit Theory and that's just 2 guys. I appreciate that there's a very long way to go in this area but I'd love to see ED begin to close the gap. Mr DB promises "stunning visuals" and some are good - but I've not really been stunned by anything other than the orrery yet.
Concept art looks lovely though.
Gameplay
Who knows! But the DDF archives are very interesting and I'd love to see more of the gameplay mechanics being demonstrated in the near future to get an idea of how it all hangs together.
Communication with backers
I'd say this was good. Staff in the forums seem responsive, and three updates per month are very much appreciated! Plus the fiction updates are (unintentionally?) hilarious.
So - overall I'm fairly pleased, given that there's still 6 months or so to go. But competition is seriously heating up!