So here we are, 6 months after the 3.3 drop (actually nearer to 7), and manufactured materials gathering is still in a dire place.
I appreciate that fd made an effort to increase spawns a few months ago, and that did make a small difference. Perhaps 15% better, but the problem is that 15% extra on a sample of 1 or 2 does not make another whole number, so the difference is EXTREMELY hit n miss (mostly miss).
The main problem continues to be the unreliability of places to farm specific materials, and the INACCURACY of the flavor text of where that material is supposed to be.
Ever since the system state, er, system, was changed, you cannot reliably find certain materials. Moreover, the system state of a federal or imperial system is totally irrelevant. In fed systems you will find 90% proprietary composites REGARDLESS OF STATE, which are not even a G5 material, and 10% core dynamics composites. In imperial systems, imperial shielding the same.
To compound matters, even in an independent system, when the HGE is owned by an independent faction, if there is a federal faction in the system, you still have a high chance of getting proprietary composites and Cdcs. This is totally ridiculous.
Please, PLEASE FD, please fix this in the next minor patch.
The materials which have problems are the following...
Military grade alloys (war and civil war)
Military Supercaps (war and civil war)
Improvised components (civil unrest)
Pharmaceutical isolators (outbreak)
A suitable temporary workaround would be to provide either additional methods that spawn these, or make sure that they do spawn where the flavor text says they should, REGARDLESS OF superpower!
I appreciate that fd made an effort to increase spawns a few months ago, and that did make a small difference. Perhaps 15% better, but the problem is that 15% extra on a sample of 1 or 2 does not make another whole number, so the difference is EXTREMELY hit n miss (mostly miss).
The main problem continues to be the unreliability of places to farm specific materials, and the INACCURACY of the flavor text of where that material is supposed to be.
Ever since the system state, er, system, was changed, you cannot reliably find certain materials. Moreover, the system state of a federal or imperial system is totally irrelevant. In fed systems you will find 90% proprietary composites REGARDLESS OF STATE, which are not even a G5 material, and 10% core dynamics composites. In imperial systems, imperial shielding the same.
To compound matters, even in an independent system, when the HGE is owned by an independent faction, if there is a federal faction in the system, you still have a high chance of getting proprietary composites and Cdcs. This is totally ridiculous.
Please, PLEASE FD, please fix this in the next minor patch.
The materials which have problems are the following...
Military grade alloys (war and civil war)
Military Supercaps (war and civil war)
Improvised components (civil unrest)
Pharmaceutical isolators (outbreak)
A suitable temporary workaround would be to provide either additional methods that spawn these, or make sure that they do spawn where the flavor text says they should, REGARDLESS OF superpower!