60,000 light years, 500 Neutron Stars, 70 Black holes, 1 Supermassive and 22mil Profit!

If humanity were exploring the galaxy why would people pay for surveys of barren lumps of ice? They'd be interested in planets which were resource rich and/or potentially capable of sustaining life. Explorers focus on points of potential interest, Scott and Amundsen didn't pause to look at every crevasse, ridgeline or snowflake on the way to the pole.

Well lumps of ice no.. but some barren planets could be mineral rich, or contain important metalsmetaln space you need to mmetals much as possible.

But this is a game we are talking about, not real life.
 
It only works well with Neutron stars and black holes because they are worth more. Even stopping to scan earthlikes is going to cut into your profit because if it takes more than a minute to get there... it's not worth it.

Maybe the reward should be adjusted based on the distance from the star?
 
It would be nice if the reward was just 'honking the horn' was substantially lowered, but the reward for finding terraformable worlds, or pristine rings were massively increased. The ADS is overpowered too. I don't think exploring is ever going to be 'meaningful' in that the only reward (aside from cash and personal satisfaction) will be getting to 'graffiti' your name on something. I do wonder if adding more gameplay to scanning (e.g. identifying minerals and atmospheric content from spectrographic lines' or seeking candidate worlds from analysing gravimetric scanner returns) would just result in more comments that 'this new gameplay mechanism just adds time and eats into my credits per hour'.
.
Anyway - really must get to Sag A. at some point - keep getting about a 1/3rd of the way there, then going off on an Earthlike hunt at all of the F and G stars I see. Then running back after about a week to make a few million profit. Gah! No willpower to stay the course...
 
OP..

Did you surfaxe scan every single object, to get a profit like that? Also were you the first person to doscover every one?

Also will a full system scan show a black hole, or do you actually have to look for it? As it won't be detected.

In a feild of neutron stars you will jump to black hole systems every now and then. They tend to be the principal object in the system. And whether it be black holes or neutron stars this is the reason that you should zero your throttle at every jump. If you move towards either very much you will get heat damage. That far from home it will quickly mount and you could get stranded and the fuel rats won't be able to help.

I think the OP is referencing a field I did when a round trip to Sag A did not get me far enough forward. I scanned the field every day for 2 weeks and got to elite for my trouble. Having a well kitted asp speeds the process up a lot. Especially the best fuel scoop. Getting to the field and back is a drudgery which is relieved by big jump ranges and very fast scooping. An advanced discovery scanner will maximise profits by honking at every stop. And a couple of repair kits helps when you forget to zero the throttle
 
Last edited:
I think the OP is referencing a field I did when a round trip to Sag A did not get me far enough forward. I scanned the field every day for 2 weeks and got to elite for my trouble.

I have been "honking" at every system on my journey. Is it a "must" to surface scan every single object in the system? Traveling to each body in the system to survace scan is taking a long time. I have OCD and want to surface scan everything, even the 2nd Sun that is 300,000ls away. I also take the take time to surface scan the objects that have not been discovered by anyone. Even if it takes me 2min-5min to get to it.

Will I see that big of a margin if I don't surface scan?
 
Last edited:
Back
Top Bottom