8K 200 degree FOV room scale VR.

Avago Earo

Banned
Two 4K screens. Also supports eye tracking and hand controllers.

[video=youtube_share;gwM9o7mv634]https://youtu.be/gwM9o7mv634[/video]
 
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I only heard bad things about the 4k pimax. I heard it drifts in terms of tracking and has bad ghosting and motion blur issues.

In short it was a total POS compared to the Rift. Best described as a Oculus DK1 with a 4k screen. I'm excited for this type of VR but have VERY little hope this will be a remotely good product. They could do it but nearly everything about the PiMax 4K is junk compared to the Rift.
 
The fact they call it the Pimax 8K, thus implying 8K resolution despite it only having 4K resolution (per eye) doesn't really help to give me trust in that company and its products.
That's just blatant false advertising in my book.
 
Norm from Tested.com will be doing a review of the 8K prototype this week - not sure when/if the video will land on Youtube though (some Tested videos are behind a paywall). For those with doubts, which are valid considering the 4K, its worth researching the PiMax forums, as they are very open about features and communication and so far I'm optimistic enough to be backing this on Kickstarter once they have it up.
 
The fact they call it the Pimax 8K, thus implying 8K resolution despite it only having 4K resolution (per eye) doesn't really help to give me trust in that company and its products.
That's just blatant false advertising in my book.

Errm... maybe that is coming from everybody using the term "4K" when it comes to UHD screen resolutions !? Just forgetting "4K" is just around the horizontal screen resolution of 3860Px, resulting in nearly 8M Px total resolution.
So no big deal about "4K" or "8K", I'd say tbh HTC and Oculus also refer to the whole resolution of their HMDs and not only one eye... ;)
 
I only heard bad things about the 4k pimax. I heard it drifts in terms of tracking and has bad ghosting and motion blur issues.

With recent firmware updates they have fixed the drift by locking to magnetic north, some have reported no drift with this update, from my experience it has significantly improved the issue to where a slight drift can occur early on and then after a recenter, it stays centered.

ghosting and motion blur is an issue on the 4K when the user moves their head quickly, although this seems to have improved.

The SDE is also there on the 4k, but barely noticeable when compared to the vive (not tried the rift).
On the 8k, I read a review on Road to VR where the reviewer stated he could not make out the SDE, no matter how hard he tried.

Regardless of the manufacturer, for me at least 2.5K per screen is a minimum, there is a 5K OLED unit that was being reviewed, it too suffers from SDE but that is partly due to the 200 degree FOV.
 
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Surely the issue here is, in reality, nothing can power that display?

Until we have some clever upscaling, or only rendering high detail where you're looking it's all a bit pointless?
 
Surely the issue here is, in reality, nothing can power that display?

Until we have some clever upscaling, or only rendering high detail where you're looking it's all a bit pointless?

The clever upscaling is what's intended and some other tricks until GPUs have caught up with the power demands - personally I'd rather take an upscaled 1440 image on a 2x4K pair of screens and get that 200 FoV than what we have now with Rift or Vive in the medium term and then have the full shooting match later.
 
The clever upscaling is what's intended and some other tricks until GPUs have caught up with the power demands - personally I'd rather take an upscaled 1440 image on a 2x4K pair of screens and get that 200 FoV than what we have now with Rift or Vive in the medium term and then have the full shooting match later.

Will be interesting to see how it pans out against the Rift/Vive then...
 
So no big deal about "4K" or "8K", I'd say tbh HTC and Oculus also refer to the whole resolution of their HMDs and not only one eye... ;)

I'm fully agree ! but this FOV in new Pimax prototype is still impresive, imagine how this raise Elite khem.... immersion
 
The clever upscaling is what's intended and some other tricks until GPUs have caught up with the power demands - personally I'd rather take an upscaled 1440 image on a 2x4K pair of screens and get that 200 FoV than what we have now with Rift or Vive in the medium term and then have the full shooting match later.

Will be interesting to see how it pans out against the Rift/Vive then...

Oh, that's clever!
 
Surely the issue here is, in reality, nothing can power that display?

Until we have some clever upscaling, or only rendering high detail where you're looking it's all a bit pointless?

To get 8k, the headset is using a method similar to active 3D glasses, where only one screen is displayed at anyone time, meaning you get an 8k effect whist driving a 4k image.

There is some information on their pre kickstarter
 
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I only heard bad things about the 4k pimax. I heard it drifts in terms of tracking and has bad ghosting and motion blur issues.

I have the "BE" edition, not 4k, but still higher resolution than the rift or vive, 90hz refresh and no ghosting or blur and recent firmware/drivers have pretty much eliminated the only issue that it had which was motion drift. It's a solid product for Elite now --at least it has been for me.
 
I'm not waiting for oculus or vive to catch up- this is my next hmd for sure!
Salivating over the 200deg FOV.....
 
Whoa ! :eek: I watched the video and around 2:30 there's that 3D motion "seat"... well that would be true immersion... :cool::D


Edit - P.S.: I guess I'll contribute to that Vive "Upgrade-Kit" using the Vives lighthouses and controllers.
 
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