I posted a thread about the AX conflict zones before, but I have an idea now. At the moment, AX conflict zones are wing-only. You can only solo them if you get very lucky and have all the synthesis materials. This has made us solo players feeling a little left out (And even when you head to an Aegis ship to wing up, there aren't usually people there), but I propose an idea that can work for both players who like to fight in wings, and players who like to fight solo: What about an automatic difficulty system? Say for a moment you're heading into an AX conflict zone with a wing, you'll jump in and fight all those Thargoids... and it'll be as challenging as before so as not to ruin anybody's day. But if you're a solo player, you can now head in there and be able to beat the Thargoid conflict zone, with it being still challenging of course. I think this is a very good idea for Frontier to take onboard and implement it at some point, it's just not right being left out of this amazing feature. If this isn't possible, at the very least having AI reinforcements that jump in to replace fallen AI will be a massive help.
I speak for not only myself, but many others when I say we'd really appreciate it if Frontier could make these AX conflict zones soloable while keeping the wing players challenged and entertained. Everyone will be happy this way!
I speak for not only myself, but many others when I say we'd really appreciate it if Frontier could make these AX conflict zones soloable while keeping the wing players challenged and entertained. Everyone will be happy this way!