There is such a large amount of space in the UI that goes unused. This space could bring a benefit to the user by showing additional contextually relevant information. One example of this could be to bring vital mission information up a level to the bulletin board overview rather than forcing the user to click into each mission to see the detail. This will allow players to accept missions quicker.
Trade dividends should be in its own menu and also the sub menus here could show the number of items to be redeemed.
I've only spent about 10 minutes in paint putting these together to illustrate the point.

Trade dividends should be in its own menu and also the sub menus here could show the number of items to be redeemed.

I've only spent about 10 minutes in paint putting these together to illustrate the point.