A bit of civic + moral advice, please.

Ok, here's the deal: Made the download of 1.2 with a friend of mine which, i can say, it's my longtime space comrade since we play a lot together. Entered the game and went out for testing and help each other with new features and UI. We decided to get some pew pew, so i went to Zaonce to fetch my viper and we did it. Formed a wing with his imperial clipper and went to Zaonce together. Once i got my ship we left for Quator, a bit out of the player populated area, or so i thought. Once we got there we decided to test wing features. As he entered an USS i selected it's wake signal and approached accordingly. With a glance, i spotted 3 player contacts, one of them getting behind me. I pulled and breaked but i got intercepted a few couple of seconds later by one of the other contacts, at a different angle. I got caught and it was a player anaconda and vulture. Another anaconda was on the way. With no chat, no "why" stated by those players, i started to get blasted. Hitted the burners and escaped for a 7km range. After some fast and misspelled chat lines due to combat, my friend arrived just to be scrapped by those guys. I survived. He didn't and lost 2m.

Ok let me make this clear: I'M NOT complaining. I'M NOT crying because i (we) did a bunch of bad choices (choosing that system was one of those). I'M NOT complaining, because some psychos assaulted me. All of this, because i understand the nature of Elite and this is a free galaxy. There WAS NO cheating involved or any kind of fishy behaviours. I'm mainly a bounty hunter doing some trades from time to time. I got used to combat a LOT. I've hunted NPC's, got assaulted and killed by players and had my share of kills too. It was not my first time to get assaulted just by the fun of others to see you die since you got no cargo nor bounty. And it surely will not be the last. I'm used and he's not. I'm used to pay 200k top for insurance. He paid 2m. We did a chat after that and he was complaining about how unfair it was (oh boy and how i understand his words). I've tried to say to him the truth: it was part of the game essence since this is a deadly galaxy. We just had a bad day and a bad call. I'm afraid he starts to think that he can't get his butt out of the hole without being killed and sticks even more to trade in backwater and distant systems like we usually do. Discarding combat is discarding half of the game we paid for. With this wings patch we're seeing large concentrations of power. Two condas and a vulture. Right. How about 10 condas? Go nuts! I will not stop playing ever! I will, however be more cautious with player contacts even more from now on. But many may not have this kind of resolution. I'm afraid he thinks the game pushed him around and forced him to be a trader only to have some courage when he gets a conda. How can you, fellow patient CMDR's (since you read it all) deal with this situation?

Thank you in advance and thanks for reading.
 
It's unfortunate that your friend lost an expensive ship in his first PvP encounter.

I would advise him to fly with you in a cheaper ship next time.

And if you're in a similar situation again (eg. 2x Anaconda + 1x Vulture) then tell him to get the hell out of there and not to try and be a hero! :)
 
For a second there I thought I was reading an EVE Online thread. So many similarities in behavior and loss outcomes.

Condolences to your mate, hope he recovers the loss quick. If there's one thing EVE has been proving for the last 10 years, it's that space isn't short of borderline sociopathic players :rolleyes: One thing that would be a shame though is if the EVE rule of taking cheap ships out when there's a risk of PvP becomes a neccessity and curtails the spread of player vessels you see in space in Elite. Variety is the interest and the spice and all that.
 
And if you're in a similar situation again (eg. 2x Anaconda + 1x Vulture) then tell him to get the hell out of there and not to try and be a hero! :)
Can't agree more with this. A clipper and a viper vs 2 anacondas and a vulture is real bad odds. Fleeing is always a valid (and often sensible) tactic.
 
That loving combat rush you feel when your life is on the line prevented me to tell him to go away. Plus i have to chat. Not very handy with an HOTAS system, distant keyboard and laser fire. Perhaps i will use skype for coms. Or the integrated in-game voice system (is it any good?). He came in my aid and got blasted. I'm way more worried about his thoughts about the game than the situation itself. You surely don't like seeing your game mates stop doing combat with you because they're scared to die or something like that. It was an extremist situation but we all do stereotypes.
 
Well, there is no moral in space mate :) My best advise is to get Team Speack and run away when you re in a fight you can' win ;)
 
Lave sector is a deathmatch area, full of people whose only purpose in this game is to inflict losses on other players. You're well advised to stay away from it.
 
Ok let me make this clear: I'M NOT complaining. I'M NOT crying because i (we) did a bunch of bad choices (choosing that system was one of those).

Stop QQing and go play X-Rebirth if you don't want to get nailed by PvP players.

Aigaion, play nice please. No need for such foolishness. This isn't the EVE forum.

Time Streamer, the way I deal with it is to use cheap ships for pvp. The bigger isn't necessarily better and losing a cheap ship isn't anywhere near as much of a nasty hit.
 
That loving combat rush you feel when your life is on the line prevented me to tell him to go away. Plus i have to chat. Not very handy with an HOTAS system, distant keyboard and laser fire. Perhaps i will use skype for coms. Or the integrated in-game voice system (is it any good?). He came in my aid and got blasted. I'm way more worried about his thoughts about the game than the situation itself. You surely don't like seeing your game mates stop doing combat with you because they're scared to die or something like that. It was an extremist situation but we all do stereotypes.

I had a similar experience last night. me and a mate didn't fare too well against a lone vulture. We were in a viper and cobra. We survived and got away mind. The thing I've learned is we'll need to make our ships more combat oriented.

So one of us will ditch cargo scanner, the other will ditch warrant scanner. So we'll still be able to hunt but we'll have room for some chaff. Shield booster might be interesting if I can make room.

Also, def setup voicecomms with your wingman.

and also....if you suspect you're going to get interdicted you can always try slowing and dropping out of SC first or even just double tapping J. Then while they're dropping in to your wake you're boosting and jumping backup again. A hunting pack might leave someone to watch your wake in SC but still, it makes things trickier for the hunters.
 
If you play in open then it is part of the game. I would RP the heck out of it. Take down the names, you now have a nemesis. Or, you could report these psychopaths to your local guild house. That way the guild knows who to avoid.....
 
Lave sector is a deathmatch area, full of people whose only purpose in this game is to inflict losses on other players. You're well advised to stay away from it.

Exaggeration, it's full of traders largely passing through untroubled. Taking a T6 through's probably asking for trouble, but if you have a few spare barrels chances are you'll be fine.
 
In answer to the OP.

Group play, or solo play is the answer. It's not a perfect answer, but it's an answer. I choose who I play with, I choose the rules. It's my game that I paid for. I want to play to relax. I don't want to be looking over my shoulder every time I see another player. I think that 1.2 won't do anything to resolve the idiot issue, in fact I think it will make it worse, because how we can have gangs of idiots. Basically, I'm not bothering with open play - that's for the hardcore pvp.

See, this is where Frontier could do something. An idea would be to introduce a proper co-op mode. It will have some challanges. How it would work, well start with not being able to target player ships - unless they are on the opposing side in a conflict zone.
Add a safety system to the ships, so that they automatically detect friendly fire and cease fire - I'm not saying 0 damage from friendly fire. Just saying that the ship should refuse to fire on a ship piloted by a human. I'm not saying it's a perfect answer, there isn't one. Just an idea.
 
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