A Built-in Ship Music-Player

Elite Dangerous is crying-out for a well-made, built-in music-player, which operates similarly to Grand Theft Auto V's "Self Radio" feature. It'd be fantastic to be able to cruise around the universe listening to your favourite tunes, and have them be integrated into the sound of the video game.

It'd be Guardians of the Galaxy.
 
It's a cool idea. I've thought this myself before.

But then I -- and probably 80-90% of people -- do almost all of my music listening these days via Spotify (or similar) and YouTube. I no longer have vast collections of MP3s immediately to hand, and I'm not sure I'd be bothered to fiddle around moving files in and out of folders, when I can just play the songs I want in a tab in the background. I definitely agree it would be better if it was all done inside the ship menus, and within the game's soundstage, but that's becoming less and less of an easy, seamless thing to manage these days.

I mean, an MP3 option would be better than nothing, but I'm not sure they'd do it, because I'm not sure how widely it would be used, compared to just five or ten years ago when it was commonplace to have your entire music collection on a hard drive.

Maybe if Spotify or Deezer or someone released an API that let commercial games hook into their libraries, we'd see more games using this kind of feature, perhaps alongside an MP3 playlist option.
 
Elite Dangerous is crying-out for a well-made, built-in music-player, which operates similarly to Grand Theft Auto V's "Self Radio" feature. It'd be fantastic to be able to cruise around the universe listening to your favourite tunes, and have them be integrated into the sound of the video game.

It'd be Guardians of the Galaxy.

So this can work on PC, but how would this work on consoles? how would the game find the music to play etc?
 
So this can work on PC, but how would this work on consoles? how would the game find the music to play etc?
USB music Storage stick access is allready in the SDK but seeing as we don't even have K&M support thats allready in the SDK you can forget about getting that...
 
But then I -- and probably 80-90% of people -- do almost all of my music listening these days via Spotify (or similar) and YouTube.
That is true, but maybe some people, like I do, still keep podcasts and audiobooks on my PC. Would love to listen to some of them within the game, especially with this nice sound effect we get when listening to the media player in cockpit.
 
I just open a window on the pc and put the radio on , and i wouldn't use Spotify if they paid me .
 
Dont know why PC integration from OS with audio players is still so far behind, consoles support this in firmware...
Consoles even have a pop up notification option on track change..
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Is it because Microsoft does not get any kick backs from VLC, Smplayer or PLEX, Yet console makers do with Plex for exampe...
 
But that's not an ingame solution. It's a console OS Solution...

On PCs it is also possible with Spotify

1. Download the xbox game bar for pc
2. Use the Spotify AddIn and log in with spotify credentials
3. Tell Spotify on your iPhone, iPad etc.. to play on your PC (you can choose the output device out of the spotify app when in the same network)
4. Listen to music

You can also just open the spotify app on your pc and do the same...

A true integration would be an integration out of the game itself which would be able to stop the music from spotify and playing ingame music when special events are happening...
 
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