A change in stellar lighting?

I logged in yesterday to check out the new update in hopes that the broken stellar lighting had been fixed. While everything is still bathed in the neutral white light, it did appear that objects were better illuminated by their host stars rather than the usual dull flat effect of previous versions. Has anyone else noticed this or am I just seeing something that’s not there. Hopefully this is a sign that the issue will finally be fixed in the near future.
 
I've been taking a break but my real question is whether they've fixed the thing where rings sometimes don't show up until you're right on top of them (or sometimes end up weird colours like that science museum thing where they shine polarised light through plastic so you can see the stress lines)
 
I've been taking a break but my real question is whether they've fixed the thing where rings sometimes don't show up until you're right on top of them (or sometimes end up weird colours like that science museum thing where they shine polarised light through plastic so you can see the stress lines)
The rings that became invisible and the disco rings have both been fixed, if they’re the ones you’re referring to 👍
 
Would a trace (0.00 atmospheres) Argon atmosphere really block out light to such an extent that even the background glow of the Milky Way right next to the centre of the galaxy becomes a black line of "air"? It seems designed for space where there is less background starlight.
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Would a trace (0.00 atmospheres) Argon atmosphere really block out light to such an extent that even the background glow of the Milky Way right next to the centre of the galaxy becomes a black line of "air"? It seems designed for space where there is less background starlight.View attachment 399097

View attachment 399098

I would suggest it depends on the size of the body, a larger diameter body would present more atmosphere to look through when you are looking at the edge of the planet, also the depth of the atmosphere, but I don't know how we would measure that, and the composition. I know some bodies in the system view appear to have deeper atmosphere, but whether that reflects what happens with the actual atmosphere on a body I don't know. The composition is important, because some molecules will block more of a given wavelength of light than others, lots of variables can affect what we see, don't know how many of these FDEV actually takes into account though.
 
I logged in yesterday to check out the new update in hopes that the broken stellar lighting had been fixed. While everything is still bathed in the neutral white light, it did appear that objects were better illuminated by their host stars rather than the usual dull flat effect of previous versions. Has anyone else noticed this or am I just seeing something that’s not there. Hopefully this is a sign that the issue will finally be fixed in the near future.
I agree, it is less dark accross the board
 
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