A community effort to make Open Play better/ Systems Blacklist Idea

What about extending the "Report crimes against you" alert to all CMDRs within a certain range and not only to useless NPC cops?
Yeah and if the named commanders are not in the same instance (probably not), this feature will be useless. Not to mention it can be used easily for "nefarious" purposes; for example:
i can gather, i don't know few friends (more than 4 for sure), one of them play the victim, other the attacker and then bring few others in the same spot in space (multiple wing requests). Put the other commanders outside the sensor range then activate the beacon by shooting the "victim". From now on you can wait the wing of "white knights" to get slaughtered by your superior firepower.
 
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rootsrat

Volunteer Moderator
What about extending the "Report crimes against you" alert to all CMDRs within a certain range and not only to useless NPC cops?

That's not a bad idea at all! It may encourage another career choice - system security. You could also have a setting allowing you to activate receiving such alerts (as some may not want to be alerted every time someone else is under attack).

Yeah and if the named commanders are not in the same instance (probably not), this feature will be useless. Not to mention it can be used easily for "nefarious" purposes; for example:
i can use of i don't know few friends (more than 4 for sure), one of them play the victim, other the attacker and the bring few others in the same spot in space. Put the other commanders outside the sensor range then activate the beacon by shooting the "victim". From now on you can wait the wing of "white knights" to get slaughtered by your superior firepower.

Wouldn't that make an excellent addition to the game? Enhance pirate's career as well (ambushing!).
 
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Instead of a negative list of bad experiences to further put off the people that think Open is full of big meanies - why not a positive (white?) list of systems that you've experienced a reasonable number of positive interactions in? Places you found people who were fun to play with?
 
Wouldn't that make an excellent addition to the game? Enhance pirate's career as well (ambushing!).
I am not saying is bad, my point is after a few very successful ambushes like this, and forum comments after, no one will help anymore the troubled commanders. Hmm maybe i am too cynical.
 
Instead of a negative list of bad experiences to further put off the people that think Open is full of big meanies - why not a positive (white?) list of systems that you've experienced a reasonable number of positive interactions in? Places you found people who were fun to play with?

Or you could ust avoid Lave/Leesti systems and Eravate and LHS 3447 while playing in Open. That's where most of the gank and grief happen lol
 
Would rather have hot spots (daily number of ships destroyed, ala EvE's system) in the galaxy map, but yeah that would be a waiting for FD thing.

You could have an external app or site that could track player deaths at locations though, but that would need user input and is susceptible to false entries, and tbh most of the players would never use it.
 
The solution can not come from the players - it has to come from FDev. The universe needs proper "safe" systems with beefy and aggressive system security which will mercilessly destroy players who interdict and attack.

They also need to get rid of or radically alter SCBs.

Ideas like the one presented in the Op won't work because the pointless PKers are as mobile as anyone else. If they don't find sport in one system they'll just fly to another.
 
A nice idea to help with making open play better for the victims would be to employ some of FDs original ideas on the matter:

(All from memory, but from the DDF threads we did with FD last year / year before)

  • Force PvP criminals into open. (This stops the kill-n-hide tactic)
  • Allow the victim to place a bounty on their head.
  • Allow the victim the right to retaliation. (Like an open "pass" that allows you to freely kill your aggressor later even if they are clean)
  • NPC wingmen

Extra things that would also help:
  • Beef up the game response to criminals in appropriate systems (high security - police there quickly / low security - they don't care)
  • Beef up the game response to bounties. More NPC Bounty Hunters; police on the active lookout for high bounty criminals
  • SoS button to press when under attack. (Can be used by Psycho's too, but that's OK & good IMO)

Plenty of things FD can do without requiring the player to leave the game to view a forum (immersion killer / bad game design imo)
 
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rootsrat

Volunteer Moderator
The solution can not come from the players - it has to come from FDev. The universe needs proper "safe" systems with beefy and aggressive system security which will mercilessly destroy players who interdict and attack.

They also need to get rid of or radically alter SCBs.

Ideas like the one presented in the Op won't work because the pointless PKers are as mobile as anyone else. If they don't find sport in one system they'll just fly to another.

I actually think Michael or Sandro mentioned working on the security rating to be more meaningful in game, with Hi-Sec systems having strong and fast response forces and Low-Sec and no-Sec systems being very dangerous.
 
Hmmm

An emergency beacon system would be pretty nice.
Sure it could be abused but that's the risk of it, if you are going down anyway what does it matter that more enemy's come, the chance of some support would be nice.

As for the OP idea of flagging black list systems..
Go for it though it looks like I am already listed hehehehe...

I will say though pirates/pkers 'don't' need to stay still and can follow you to which ever other system you move to so yeah.
 
You do realise there is something like 100000 systems in the inhabited bubble?
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The reason open seems empty is because it is well open. SO when you think of a warning thread it will quickly become totally unmanageable as there will be 100's of systems to report on and it wont make sense
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I have never used anything but open and I don't need to either, 3 months ago I was attacked by a pirate cmdr in an FDL in GAARNAKURUK heading between the sun and the outpost - barely means anything but will full up the thread
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Too many people go ohhh ive been attacked best I go solo from now on - what rubbish you are a small needle in a haystack in a field of haystacks in a farm of fields in a county of farms in a country. its very easy to get away and be yourself and peaceful - far easier than trying to read a thread and find if it is relevant or full of chaff
 
Agree with Bamber.

This type of thing has been tried many times and it's never worked.

It ends up being trash with trolls and traders making things up.

e.g. I pirated a trader once at a CG. Next day in this forum the same trader is complaining how he got blown up. Complete lies. He even described the incident perfect but missed out the bit where I took goods and let him on his way.
 
You want to make the game playable for newbs? Get a couple wings together and go hunting.
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99% of new players have nothing to do with this forum. A blacklist is essentially useless. And for half of those new people the blacklist is just going to get them to poke their head into the system for the giggles as soon as they think they've got enough cash they can afford to replace a couple Eagles anyways, providing the "griefers" with more entertainment and keeping them around.
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I mean, sure. I guess a blacklist would make the people who don't have anything to fear from the "griefers" feel better while not requiring them to actively do anything to solve the problem. But that's about it.
 
I had wondered about parking my ship outside Lave to help the newbies feel safe but they would probably not realise why I was there, be scared to come out or just shoot at me and get in trouble with the local rozers.
 
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