I, like many people in the game, own multiple ships, which are configured to support different roles (e.g. Asp Explorer for exploration, Cobra IV for combat, Ananconda for trading, etc, etc.). I am concerned that with the new Engineer missions, that, for example we may require to deliver some mined materials, some traded commodities, and the booty from a bounty kill), we will be unable to make use of these other ships to complete missions.
In order to achieve this example mission, you would need a ship that is configured for mining, trading and combat. Because we cannot swap ships when they are holding cargo, this would mean that I could not switch to my pre-configured ships to achieve parts of the mission, and instead I would need to re-configure the same ship a number of times, which will be painful at best, and at worst, we could lose upgraded components because we have to replace them with a refinery, for example.
There are two ways we can get around this. One is to provide player storage in stations, which I know is not part of this release but is "on the radar". The other is to provide us a way of delivering these multi-requirement missions in multiple stages (i.e. deliver the mining items first, then come back and deliver other components, until they are all delivered and we can complete the mission). The mission "state" is held with the engineer, and he will wait for us to complete the mission.
Please FD, to reduce the pain that Engineers will introduce, consider these options.
In order to achieve this example mission, you would need a ship that is configured for mining, trading and combat. Because we cannot swap ships when they are holding cargo, this would mean that I could not switch to my pre-configured ships to achieve parts of the mission, and instead I would need to re-configure the same ship a number of times, which will be painful at best, and at worst, we could lose upgraded components because we have to replace them with a refinery, for example.
There are two ways we can get around this. One is to provide player storage in stations, which I know is not part of this release but is "on the radar". The other is to provide us a way of delivering these multi-requirement missions in multiple stages (i.e. deliver the mining items first, then come back and deliver other components, until they are all delivered and we can complete the mission). The mission "state" is held with the engineer, and he will wait for us to complete the mission.
Please FD, to reduce the pain that Engineers will introduce, consider these options.