What if we kept the current open play/solo play combined hive as a legacy branch and had a new open play hive that wasn't connected to solo or private and it had balanced credit rewards between mission type whether it be combat, mining or trade?
What if those balanced rewards were significantly reduced in payout (no 20+ million combat zone missions, no 70+ million/hr passenger/trade missions)?
What if logging in and out didn't reset the missions at space stations?
What if there was no combat logging, as in if you alt+f4 or close through task manager your ship stayed in the world for 1 - 3 minutes?
What if the journey to one of the big 3 took 500+ hrs of game play and to fully gear it out took closer to 1000?
What if those balanced rewards were significantly reduced in payout (no 20+ million combat zone missions, no 70+ million/hr passenger/trade missions)?
What if logging in and out didn't reset the missions at space stations?
What if there was no combat logging, as in if you alt+f4 or close through task manager your ship stayed in the world for 1 - 3 minutes?
What if the journey to one of the big 3 took 500+ hrs of game play and to fully gear it out took closer to 1000?
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