a few humble ideas that i think would be useful & good for game

dear frontier,
much love btw for restoring my save, i thank thee v much.
However this topic is not about that becoz i have some ideas of things that i think would be good for game.
Dismiss ideas if you wish or take them on board, if any other ideas based on these ideas are wanted from me pls private message me for images and ideas for contents.

idea 1
How about a ship kit that looks as if it is designed for exploration vessels?
I noticed that the krait has a ship kit add on that adds radio ariels to the front of it.
I would like to see scientific style realistic addons in ship kits for large ships.

idea 2
What about a module that can shield a cargo bays contents, such as a stealth material module to shield the cargo.
The function of it being to make it appear as if no cargo is carried.
The bigger and smaller sizes of stealth shield more or less cargo items.

idea 3
what about a module for heat signature of ship hiding, such as a stealth quiet fly mode
where a ships signature is hidden from sensors

idea 4
my other idea is for a module for space crypto mining, for instance a module that decrypts and encrypts things
which is useful for code breaking and making money from interstellar economy that works automatically to give credits over time

idea 5
or maybe linked to idea 4, the idea of codebreaking and encryptions, for instance, what if you had a laboratory or ship super computer on board
and you had to feed it with datas and archives and things in order to research new modules and designs

idea 6
my ultimate idea design is this
what if there was a ship editor where people could select a ship appearance from a list of set module clip ons
for instance, a corvette base with addons, and in game play version of it, you could make certain add ons give certain amounts of space
and the ship appearance would suit the role of the ship maybe

just a few ideas
i trust in the wisdom of frontiers as i have 800 hours in this game in short space of time
and it is a strong contender for my favorite game and i think i will play this for a long time
maybe because its 3d and gives me a feeling of motion and inertia while i am not going outside into 3d reality much.

anyhow that all i say
it no matter to me if my idea not taken.
but i like some of these ideas.
 
idea 2
What about a module that can shield a cargo bays contents, such as a stealth material module to shield the cargo.
The function of it being to make it appear as if no cargo is carried.
The bigger and smaller sizes of stealth shield more or less cargo items.
I think that's not good idea because:
1. currently you have mechanics to avoid the scan (boost away?)
2. that will make current cargo scanner (or what its name) useless, what's next? cargo scanner which can scan protected cargo racks? What next? protected cargo rack mk2? This path leads nowhere.
 
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