Jurassic Park and Jurassic World Buildings and Decorations: (Both new decorations and buildings for both)
- Overgrown JP Visitor Centre
- Broken Jurassic Park Gate
- Broken Tyrannosaur Paddock Restroom
- Recreation of the Destroyed JP tour car that fell from the tree, like what is seen in Fallen Kingdom, there can be a 1993 version and a 2018 version
- Skeletal Display of Tyrannosaurus Rex preying on Alamosaurus
- Collapsed Skeletons of Tyrannosaurus Rex and Alamosaurus
- Velociraptor Paddock with broken electric fence
- New Tilted Tyrannosaur Paddock fence to recreate the iconic paddock
- Dilophosaurus Paddock fence
- Tour Tunnel (like the tunnel the JP tour comes out of when it approaches the Tyrannosaur Paddock in Jurassic Park)
- LOGS!!! we need LOGS, even the fallen trees from Jurassic Park in the Gallimimus stampede, and the Eruption Stampede in Fallen Kingdom
- John Hammond Memorial Statue
- Large Aviaries (double the size/height of the current aviaries, equipped to house large pterosaurs like the Quetzalcoatlus better)
- Jurassic Park 3 Aviary
- Jurassic Park 3 Workers Village buildings
- The Lost World Workers Village Buildings
- Ability to have a Jurassic World Gate for the Monorail
- Broken Gyrospheres (decoration)
- JW Raptor Compound that can act like the San Diego Amphitheatre and be able to attach fences at one end.
- Indominus Rex Paddock with the same effect
- Tyrannosaurus Rex Kingdom Building that acts the same as the amphitheatre too (including the log viewing gallery and Paddock 9 Gate)
- Deer Prey Feeder
- Waterfalls (one inspired by the one in the Jurassic Park Dilophosaurus scene, the one from Jurassic World when the Indominus attacks Zach and Gray, and some for aviaries)
- Amber Mine Caves that Dimetrodons and guests can walk through
- Cow Feeder
- Pachycephalosaurus Arena from JW that acts the same as the amphitheatre
- Ability to join Lagoon Viewing Galleries and attach the shark feeder to be able to recreate the Mosasaurus Feeding Show
- Lagoon Fence to identify where the marine reptiles are
- Jurassic World Amenities options from the movies to better recreate main street (without the brands, only the aesthetics of the buildings)
- T Rex Kingdom Archway
- Ability for Mosasaurus particularly to jump out of the side of the lagoon to catch dinosaurs wandering near, and to jump up from the water to catch pterosaurs flying above
- When Pterosaurs pick up guests, they could fly over the lagoon, fight over the human they are trying to eat and that can encourage the mosasaurus to hang around that spot of the lagoon.
- Pig Feeder
- Indominus Rex skeleton that can be placed at the bottom of lagoons
- Fallen Kingdom Bunker where the Baryonyx attacks, and certain dinosaurs could be able to access it.
- Camp Cretaceous Parasaurolophus cave and underground tour
- Cretaceous Cruise for kayaking out in herbivore exhibits
- 3 way fighting such as Therizinosaurus and Tyrannosaurus Rex vs Giganotosaurus where the impaling animation can be played in-game or Tyrannosaurus Rex and Velociraptor vs Indominus Rex
- Indominus Rex can be disappointed by raptors and attack the alpha raptor, and the other members of the pack could attack the Indominus (allowing the Indominus to also bite the raptors when they are pack attacking it.
- Placeable Redwood trees in Tropical Biome like in the Temperate, Taiga and Alpine Biomes
- Cliffs and Sea Stacks for aviaries that can be perched on by pterosaurs
- Lockwood Manor skeleton displays and dioramas, as well as the Agujaceratops skull
- Aviary Hatchery that doesn't require hatcheries, allowing players to better recreate wild landscapes
- 1997 Pteranodon Skin
- 2015 Edmontosaurus skin (crestless Edmontosaurus)
- 2015 Baryonyx variant
- 2015 Pachycephalosaurus variant
- 2015 Parasaurolophus variant (mostly quadrupedal)
- 2015 Microceratus variant (when Microceratus is added)
- Ranger Team able to tranquilise smaller dinosaurs, instead of a helicopter, especially for Compsognathus, this was a very pleasant feature from the first game: Archaeornithomimus, Chasmosaurus, Chungkingosaurus, Coelophysis, Compsognathus, Crichtonsaurus, Cryolophosaurus, Deinonychus, Dilophosaurus, Dimetrodon, Dracorex, Dryosaurus, Gallimimus, Gigantspinosaurus, Herrerasaurus, Homalocephale, Huayangosaurus, Kentrosaurus, Minmi, Monolophosaurus, Nodosaurus, Pachycephalosaurus, Polacanthus, Proceratosaurus, Pyroraptor, Sauropelta, Struthiomimus, Stygimoloch, Troodon and Velociraptor)
- Biosyn Water Pool Decorations (like the ones in the main plaza of the Biosyn Facility)
- Camp Cretaceous Zipline
- Camp Cretaceous Gate for Tours
- Camp Cretaceous Campground
- Biosyn Helicopter from the movie
- Malta-Themed Building Set
- Scaffolding Decorations
- Jurassic World Archways
- Skeletons for movie/on-screen species Inc. Camp Cretaceous and Dominion species
- T-Rex Skull Planter
- Dinosaur Holograms
- Jurassic World Species Signs
- Decorations for all buildings, fences and jeeps in their destroyed forms
- Novel inspired skins/variants for species that appeared in Michael Crichton's novels Jurassic Park and The Lost World (e.g. camo Carnotaurus, Dilophosaurus)
- Jurassic Park The Game inspired skins/variants for Herrerasaurus, Troodon and Tylosaurus
- Male Nasutoceratops skin
- More Camp Cretaceous skins:
Little Eatie
Stegosaurus 2015 A
Stegosaurus 2015 B
Compsognathus 2015 A
Compsognathus 2015 B
Ceratosaurus 2015 A
Ceratosaurus 2015 B
Parasaurolophus 2015 A
Parasaurolophus 2015 B
Sinoceratops 2015 A
Sinoceratops 2015 B
Velociraptor 2016
Spinosaurus 2016
Dilophosaurus 2016
Toro Scarred (as it is a symbol of his season 1 counterpart after the first encounter, so if someone wanted to create a tell-tale story, they could use these different stages in Toro's 6 month long experience with the campers)
Toro Burned (as we can't exactly burn our dinosaurs in the game) - BABY DINOSAURS!!! Only has to be movie species with specific skins for Bumpy and Beta
- Petting Zoo fences, rock caves and viewing decks
- Jurassic World Walls (bamboo, metal, concrete) all inspired by the movie
- More versions of the Jurassic World hotels
- Ground Level Monorail Station
- Make the Isla Nublar 2015 map bigger, to be able to recreate the whole of Jurassic World with all the interconnecting points, such as Main Street, Gyrospheres, Gallimimus Valley and Camp Cretaceous etc.
- New Attractions such as the Aquatic Park, Egg Spinner, Lookout Point, Beaches and Gondola Ride
- Ferry Docks like in Jurassic World
- Customisable skins for Variant Species
- Monorail Able to go through the Large Aviaries mentioned above
- One feature I have recently noticed in terms of the skin system is the ability to access the species viewer whilst building a park, because then players would be able to choose their dinosaurs on the go, and know what they are going to look like.
- Also, please add skins for dinosaurs that can be seen in earlier screenshots of the game and in the first dev diary, most notably being the red Nasutoceratops
- Give Dimorphodon the fluffy pycnofibres on its back from Jurassic World
- Custom Sandbox Maps like in Jurassic Park Operation Genesis, able to generate our own unique maps/islands with all the different biomes (with perhaps some new biomes that could be added in the future like grasslands, wetlands and perhaps scrubland or tundra
- Have species not continue to expand their territories when their needs are satisfied (this is just annoying)
- Dinosaurs being able to just be knocked out at the end of a fight, and then they can get up again if given the chance. Maybe also doing the kill animation, but maybe the hit fails, and the opponent is able to withstand the damage. Some different animations during fights like some where it is more like a fight seen in nature today, for example the large carnivores could to use their heads as weapons in a fight like what happened in Dominion between the Giganotosaurus and the Tyrannosaurus, something like perhaps using the tails as well. Locational attacks dealing more damage than other spots, maybe if a carnivore were to grab the tail and pull it to the side.
- Locational Damage Effects like a broken horn, broken spike, a missing tooth and perhaps a broken claw.
- Sauropods able to fight back against carnivores and each other, such as Diplodocus and Apatosaurus able to use their tails as a whip. Larger Sauropods should also be given the ability to rock back on their hind legs to both browse the tallest trees and perhaps to come down onto an attacking carnivore. They could also use their heads to whack an opponent. When it comes to fight one another they could do what the Dreadnoughtus did in Prehistoric Planet where they engaged like wrestlers and they used their forelimbs to jab their claws into the opponents with a punching motion almost, and maybe also the biting on the necks.
- Dinosaurs able to throw each other down in fights like when an Allosaurus could fight a Nasutoceratops, the Nasuto lifts the Allosaurus up between its horns and throws it down, and maybe between Tyrannosaurus Rex and Spinosaurus, the rex could run head first into the Spino's flank and knock it over flat on the ground.
- More intimidation displays between dinosaurs when they don't want to risk injury.
- Different hunting techniques like a carnivore trying to grab the frill of a ceratopsian and throw it down, the technique would work better with large carnivores. Other techniques would be cool like perhaps the kill animation from Jurassic Park when the Tyrannosaurus kills the Gallimimus.
- Another Isla Nublar map with Mt Sibo in the background
- Movie skins for each species if more patterns or a colour palette were added, this would make them easier to find, so the ones I would suggest and perhaps some new ones and some that were mentioned for a continuation of the campaign DLC that includes dominions species, variants and skins, these would be the following: Dilophosaurus 1993, Mamenchisaurus 1997, Compsognathus 1997, Pteranodon 1997, Pachycephalosaurus 1997, Corythosaurus 2001, Spinosaurus 2001, Ceratosaurus 2001, Triceratops 2001 A, Triceratops 2001 B, Tyrannosaurus Rex 2015, Apatosaurus 2015, Triceratops 2015 A, Triceratops 2015 B, Parasaurolophus 2015, Stegosaurus 2015, Mosasaurus 2015, Dimorphodon 2015, Indominus Rex 2015, Pteranodon 2015 A, Pteranodon 2015 B, Ankylosaurus 2015 A, Ankylosaurus 2015 B, Pteranodon 2018, Carnotaurus 2018, Baryonyx 2018, Sinoceratops 2018 A, Sinoceratops 2018 B, Stygimoloch 2018, Indoraptor 2018, Allosaurus 2018 (variant model), Nasutoceratops 2019 A (Male), Nasutoceratops 2019 B (Female), Allosaurus 2022 (variant model), Carnotaurus 2022, Iguanodon 2022, Ghost, Red, Panthera, Tiger, Oviraptor 2022, Moros Intrepidus 2022, Lystrosaurus 2022, Microceratus 2022 A and B.
- Give the Mosasaurus blue osteoderms not red ones, why are they red in the game?
- Have pterosaurs able to fly higher when out of the aviary and be able to soar through the skies rather than constantly flap, because pterosaurs flying through trees doesn't make sense, especially for the medium and large pterosaurs.
- Have Pterosaurs perch on sauropods as well as carcasses like with that one Pteranodon in Dominion on the Dreadnoughtus
- Placeable Biosyn Facility much like San Diego Amphitheatre to be able to recreate the final battle of Dominion
- Add Nothosaurus as the first marine reptile to break out of the lagoons to attack guests and dinosaurs like how JWCC S5 demonstrates
- Jurassic World Amphitheatre
- Paths able to snap to the lagoon side, same aviary
- Full Mosasaurus Feeding show with five grandstands connected together as well as with the centre stand having an attached shark feeder
- Jurassic Park Visitor Centre Pond
- Owen Grady's Bungalow as a decoration
- Ranger Teams able to use motorbikes as then the Ranger Teams can be at more risk of being killed by dinosaurs, because right now they are pretty much immune
- Allow Hadrosaurs and Ornithomimids to fight
- Jurassic World Main Street Path
- Smaller Fences
- Glass Fences
- Indominus Rex Paddock Fence
- Dinosaurs able to attack Gyrospheres and break them.
- JP Raptor Skins (Big One, Randy and Kim)
- The other Galli skins from Jurassic Park, the plain orange one and the one with the brown spots and stripes
- Jurassic Park 3 props and decorations (crashed plane, scientific research facility all that)
- Another Isla Sorna map reminiscent more of The Lost World rather than JP3, along with the redwoods
- Socotra/65 million years ago map
- Small carnivore dinosaurs able to pick the teeth of larger carnivores
- Placeable palaeobotany plants
- JW Vehicle Decorations (like the ones in the movie outside the Indominus paddock)
- Combined amenities, being able to have amenity buildings part of the one with specific sections catered the specific amenities, small can only have 1, medium can have 2, and large can have 3
- Select specific species for a map/park, so a species selection system, so for example you could start a park on the Isla Nublar 1993, you could select specifically the Tyrannosaurus Rex, Velociraptor, Brachiosaurus, Gallimimus, Triceratops etc.
- Give Indoraptor a much golder stripe like in evolution 1
- Could the Isla Nublar 2015 Map have the same border line as the Return to Isla Nublar Map
- Dinosaurs able to break into Aviaries
- More Jurassic World and Biosyn decorations such as more ground lights, planters with glass art, t rex skull etc.
- Large and Medium Carnivores able to do some sort of pack hunting
- More dynamic fighting like a proper tussle and like the fights in the movies, some of those fights would be cool.
- Slow Motion brought back to capture mode
- More dynamic hunting animations that involve stalking and prowling
- More dynamic animations for marine reptiles like social interactions
- Giganotosaurus 65 Ma Variant Skin. For a diagram (look below). There are are several quintessential differences between the Prologue Giganotosaurus and the Biosyn Giganotosaurus like the taller and lighter spikes, the lighter grey colouration, much like Indominus Rex. But of course lacking all the scars that Zeb had in the movie.
- More unique and small fences
- More park decorations
- Indominus Rex to have an animation when it break out to rip down the fence with its arms and jaws, and just collapse the fence.
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