Hello CMDRs!
I really haven't had much time to play yet. I'm kind of stuck in space on a fleet carrier (which is currently locked in place).
However, there are a few menu improvements I would like to suggest (these may have already been posted)
I really haven't had much time to play yet. I'm kind of stuck in space on a fleet carrier (which is currently locked in place).
However, there are a few menu improvements I would like to suggest (these may have already been posted)
- Option to turn off sell when replacing one item with another. Or at least have "store" as default. The current way it's done just feels clunky and a bit unintuitive. Easy to mess up.
- In ship selection, have them ordered by ships in station, then ships used last. So, for example, the first 4 ships will be ships that are in the same station as me now. They will be ordered by which one I used more recently. Then the rest of the ships which are out of station are listed by order used (or even distance to station.. make it togglable maybe).
- If I have a module in my current station, it should show up in the menu when purchasing a new module. Ex. I have a 2D Hull Reinforcement Module in my storage, in this station. Have it show up when looking through the current purchasable Hulls. Make it yellow and at the top. This seemed to be what they were going for ..I think.. but something is off. I think parts that are already on the ship show up there or something. I'm not sure, it's clunky.