A few suggestions on Trailblazer plus

Good morning afternoon or evening!

First, let me say that I am one of the ones enjoying the Trailblazers update! It's not perfect but it is fun for space truckers. We have moved out Galactic West and are building. Finally hauling for a purpose other than wealth. A few suggestions for the FDev folks perhaps.

1) Mercenary missions in newly colonized star systems. Give the fighters something to do. Make them worthwhile and maybe even just a touch tougher (or an option for tougher at least) and use what you learned during the Thargoid war on pirates. Afterall, after the end of any conflict a certain number of veterans turn to "other" activities. Worthwhile does not mean 900 pirates for two nickels and a stick of gum.
2) Fleet Carrier unloading stations. Have a station where a fleet carrier can be pulled along side and just unloaded. Charge 10% for doing it that way instead of the accepted Mother/Daughter vessel method but something to ponder.
3) Fleet Carriers are bland . . . let the player do some mods to the interior. Not just small ones but decorations or something. Maybe a statue sized bobble head or something. I know military vessels are stark but this is more like a floating home or a space RV. Needs something.
4) For the building of stations everything is pretty good except CMM Composite is extremely short in the bubble . . . like extremely. turn the dial a notch or make the requirements for it a little less?
5) Ability to rename Solar Systems. One of the trademarks of humanity is we don't leave a holder in place long. I'd pay to be able to rename my systems and not just my stations.
6) Passenger missions to get people to the new systems. Give the "top 1%" liners something to do.
7) ok this last one is one I have thought about for a while and wanted to mention but . . eh . . . A new alien race. I have noticed that there is a whole closed off section of space out Galactic East that is just sitting there. Perhaps . . . just maybe . . . there is a race of Cats . . . or wolves . . . or potato farmers I don't know . . . who live there and as we are expanding take a sudden interest? Perhaps they like it and don't like it at the same time. Make them not just hostile but some hostile, some pirates, some traders . . . a 3 dimensional new race!

Any way, that's all I wanted to bring up. Hope everyone is having a great time and a great weekend. Tsordan, Commander, Warhorse Squadron.
 
I'm opposed to players renaming star systems (I don't want that carp in the map and I want to keep the stars based on our real-world astronomy and matching our real world star catalogues)

My feature request is being able to dismantle (and/or move) a port once other ports exist, since we don't get a choice of where the first port goes (and at some point plans often change for what kind of system you want)

Like you I'm having a great time with Trailblazers. Fantastic work FDev!
 
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Either allow players to outright buy the resources needed for the starport or stop playing around with these medium sized ships and deliver on the panther clipper with a 1500 to 2000 ton cargo capacity. Maybe allow you to create missions for players to pay them for delivering materials. However the panther clipper and 2 more large ships would be better appreciated.
 
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