Newcomer / Intro A fun experience

For the past few days I've been roaming around trying to learn the game, and with the help of some of you I was able to sit around a nav beacon and finally find some wanted targets. Killed a few NPC's and made about 5k in bounties, then went for a 3rd target, but his buddies ganged up on me. Apparently there were more than 1 wanted ship at the beacon so I unfortately became their lunch. Lost the 5k in bounties. Ah well.


I got back into the stock sidewinder and headed back to the beacon, that's when I got interdicted by a NPC in an eagle. At this point I said "screw it" and dropped to 0 and began to engage. It was a pretty even fight, trading shots at one another. I must admit my aim was horrible and I was having trouble targeting him and keeping the joystick steady on him.


The eagle eventually got me below 35%, my hull is falling apart, oxygen levels decreasing. Oxygen leaking out of a broken windshield. Man it was exciting! Here I am barely keeping my ship in one piece trying to take this thing down, and I can barely make out the ship through the cracked screen. I got the upper hand on him as I learned to speed up as he turned around, so he could only get a few shots in before passing me by. I stuck on him and managed to take him out. He got a lucky shot that killed my oxygen tank (I think?), so this timer came up and said I had 5 minutes to get to a station or I was going to suffocate. Never have I felt like "ut oh", now my hearts pounding hoping to get back to the station in time considering he had a 5k bounty on him. Luckily I was able to dock without trouble and get back to the station leaving pieces of my ship in my wake, now 5k richer.


I started thinking about the fight on how cool it was and even though it wasn't a player, it was still exciting. I started to wonder why I couldn't hit him very well or keep the joystick from skipping as it typically does when I start to move it. I did some searching...Then found a thread here regarding joysticks. Realized my joystick controls were set to digital, not analog. It's smooth as butter now. Sonofa :)
 
Good job! great to hear exciting stories like this.

I remember at one stage in Alpha testing there was a bug with the canopy breach, where every time you exited supercruise it would magically be repaired with the timer reset, only to instantly break again and start the countdown all over. Back then too the timer to reach safety was much much less, and you exited SC 20KM from the station instead of the 8KM it is now so even that was a hair-raising experience!
 
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Nice job surviving your first encounter with an Eagle! That's one thing that Elite: Dangerous really got done will is the space combat. FD has been tuning space combat since before I joined in Premium Beta - and it shows; it's a highly refined experience.

Check the Bulletin Boards - you may find some bounty hunting missions you can do to increase your income doing what you're already doing.
 
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