A gradual option for weather and disease in sandbox mode.

We currently have these options in sandbox mode when it comes to weather:

• Calm weather.
• Infrequent storms.
• Frequent storms.
• Default.
• None.

I want to suggest if we could have a new weather option in sandbox mode: Gradual.

When playing challenge mode in JWE 1+2. I noticed that the weather starts out calm, but slowly gets more intense as the park rating grows. Where the weather is calm at 1 star, slowly gets the light storm at 2 stars, much heavier storms at 3 stars, and more frequent storms at 4 stars.

This dynamic growth of weather is something I like to see as an option in sandbox mode, as it felt like the game was testing your park further the more developed it is and when the park roster of dinosaurs is more varied and dangerous.

And if possible, I think this could work for diseases as well, where dinosaurs are more prone to sickness the higher the star rating.
 
We currently have these options in sandbox mode when it comes to weather:

• Calm weather.
• Infrequent storms.
• Frequent storms.
• Default.
• None.

I want to suggest if we could have a new weather option in sandbox mode: Gradual.

When playing challenge mode in JWE 1+2. I noticed that the weather starts out calm, but slowly gets more intense as the park rating grows. Where the weather is calm at 1 star, slowly gets the light storm at 2 stars, much heavier storms at 3 stars, and more frequent storms at 4 stars.

This dynamic growth of weather is something I like to see as an option in sandbox mode, as it felt like the game was testing your park further the more developed it is and when the park roster of dinosaurs is more varied and dangerous.

And if possible, I think this could work for diseases as well, where dinosaurs are more prone to sickness the higher the star rating.
your suggestion is interesting. Though I'd also like Frontier to add some weather missing conditions (like thunder and lightning) and it'd be cool if they provide it with weather duration option.
 
Back
Top Bottom