A great idea, I think :) Data recorders obtained from destroyed ships in space.

I wonder what you and Frontier think about obtaining data recorders from destroyed ships in space. Which contains either more credits, can be empty or information to a hidden base or derelict ship on a planet/moon. Which again can contain cargo, loot or materials even a credit cache which can be obtained from the belongings of the "dead man" of the destroyed ship. The finder is the winner, so the data recorder can contain maybe information where an outpost/small base/hideout where victim x used to hangout on planet x is. And a code to open a credit stash/vault to obtain his belongings, maybe even some materials for crafting or ammunition like rockets special torpedoes. This would make it fun to go into extraction sites to obtain bounties and data recorders. And then scan these data recorders to find information about leftovers of treasure/belongings on planets/moons or even ships which must be blown up to obtain another data recorder with maybe the loot. These data recorders wont drop every time, its a random event, but a lucrative one. It can be small, medium, large and huge data recorders depending on the ship which is destroyed. They can lead you to a lucrative POI also.
I wonder what the data recorders are for. This may be a good way to use them :)
What do you think?

Link to data recorder picture:
http://hosting.zaonce.net/elite/new.../9078a0049798d285609e3a07e7b94399f8624c1b.jpg
 
Nice idea, providing, for example of explorer data, you didn't get explorer rep for handing it in.

The whole idea seems good, but the occurrence should be rare, or it'd be silly.
 
Love the idea. Especially if they linked to missions such as take the final words back to a wife or investigate an insurance claim as well as provide data etc.
 
What I would like is if sometimes this recovered data included mysterious and important data on systems no one has been to before. Maybe even evidence of dangerous things that could have been responsible for destroying the commander that gathered it first.
 
I wonder what you and Frontier think about obtaining data recorders from destroyed ships in space. Which contains either more credits, can be empty or information to a hidden base or derelict ship on a planet/moon. Which again can contain cargo, loot or materials even a credit cache which can be obtained from the belongings of the "dead man" of the destroyed ship. The finder is the winner, so the data recorder can contain maybe information where an outpost/small base/hideout where victim x used to hangout on planet x is. And a code to open a credit stash/vault to obtain his belongings, maybe even some materials for crafting or ammunition like rockets special torpedoes. This would make it fun to go into extraction sites to obtain bounties and data recorders. And then scan these data recorders to find information about leftovers of treasure/belongings on planets/moons or even ships which must be blown up to obtain another data recorder with maybe the loot. These data recorders wont drop every time, its a random event, but a lucrative one. It can be small, medium, large and huge data recorders depending on the ship which is destroyed. They can lead you to a lucrative POI also.
I wonder what the data recorders are for. This may be a good way to use them :)
What do you think?

Link to data recorder picture:
http://hosting.zaonce.net/elite/new.../9078a0049798d285609e3a07e7b94399f8624c1b.jpg

Large & small survey data caches have been in-game for months. Drop in on a salvageable wreckage and you may find one. You can sell the small ones for ~1000 cr. The big ones are rare, but worth about 100,000 cr
 
Love the idea!!

Imagine finding Exploration data.....for freee!!!!

Repped.

Regards,

Thx for the rep. Yeah it would add to cohesion, content and game play. Lets say you take a mission in a space station to kill 4 pirates in system x. After taking out the 4 space pirates which ever way you decide or what the mission info hints you to. A data recorder drops from a Python. A large data recorder which contains the information of a base where the dead NPC of the Python used to hide. Which also holds a code which to open a cache with some credits accumulated from piracy. This leads to you visiting planet x and finding some defenses which you destroy and a ship x which guards the base, after destroying the ship guarding the base it crashes and another data recorder is dropped. Random event. This one medium sized. You land your ship and drives out with the SRV and uses the code to open the cache and collect 200000 cr and some synthesizing materials. Then you drive up to the medium data recorder and pick it up with the SRV and drive to the ship. Scanning the medium data recorder you get info of a derelict ship some place with coordinates which is found but haven´t been searched yet. You fly to the ship on the same planet which you are on. You find the ship and extracts some loot, 2 pulse lasers and a power plant. Which is in fairly good condition and will fetch a good price on the black market. You now leave the planet and take your ship to the space station where you got the first mission. Deliver it and sell the loot you have found. Which fetch you 150000 cr. It has to be lucrative so you want to do it again. The failure now with POIS is that people just wanna do so much for a canister of tea. This I suppose is adjusted for 2.1 :) One thing leads to another and this will make E.D a unique game experience, this will make people play it more and think. Wow, that was fun. I hope something like that happens again. :) And it will with this game play introduced, but maybe the other time it will be a whole new situation and in a whole new setting.

What I would like is if sometimes this recovered data included mysterious and important data on systems no one has been to before. Maybe even evidence of dangerous things that could have been responsible for destroying the commander that gathered it first.

Yes, exactly this. I think Frontier if they use the data recorders in this way will change E.D to a whole new experience and thus also get a higher player base and happy commanders enjoying the new variation and mystery which data recorders bring to the table.

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Large & small survey data caches have been in-game for months. Drop in on a salvageable wreckage and you may find one. You can sell the small ones for ~1000 cr. The big ones are rare, but worth about 100,000 cr

Interesting. :)
 
Any idea improving on commodities being more than just a heart- and soulless piece of tonnage sold for creds is welcome.
Currently there are data stashes like trade-data, exploration and prospecting data, black boxes and tech/scientific samples,
that just are empty boring commodities.
 
Similar to an idea I had, which is quite brilliant and typical of me really

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