A lesson in what true sandbox gameing is all about

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I find it a shame that elite dangerous players don't have the tools to have true gameplay freedom...
In a game with 4+ billion star systems we don't have the tools to create our own player groups and do do not have the tools to have ownership of any in game assets other than our ships. That is includes the rights and responsibility that comes from ownership of in game assets.

Elite Dangerous dose not have to be a clone of Eve online but that being said their is something to say about have the tools to have true player freedom.
 
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No, this is a lesson on how gaming goes very, very bad. This is the sort of thing those wanting to change ED into EVE are expecting. I don't think EVE is really a game anymore, more a businuess simulator with pretty graphics. I know some people get off on being part of these mega corps, but ED was never designed to be that sort of game. It's absolutely about you, the solo player, making their way in a dangerous galaxy - not about trying to make as much ingame money as possible in order to play the game for free, and control the economic market by flooding it with RMT generated currency, and selling it outside the game for real money.

Sure, ED has issues.. but a lack of huge groups of people who can control the game in such a way as to actually make real money? No, we don't need that, we don't need scammers, we don't need huge egotistical group leaders and we don't need real life physical doxxing threats.

Idiots.
 
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