A little graphical variety would be nice

Bigger thing: is it very likely that every single docking pad and hanger in the galaxy will look exactly the same. I mean, even varying the colours, ads, typefaces and maybe the texture images, would go a long way to some more plausible variety. Naturally the station services menu needs to be essentially identical in operation, but skinning it to have a different look would be interesting. I realise that adding a whole bunch of graphics is work, but it's not a fundamental change to the game mechanics or anything.

Smaller thing: can the docking pads have their numbers on them? The physically impossible hologram numbers are fine and all that, but it seems obvious that the pad would be painted with a large numeric indication, too.

On earth, no two large civil engineering projects are ever the same. Even train stations are all unique, but with enough similarities related to their functional aspects to make them comprehensible. At least the platforms have numbers on them... Why would space stations be any different from this situation?


UB
 
Stations are coloured differently in the Empire to the Federation and interiors are slightly different.

But there are only two noticeably different station interiors - I would dearly love to see more.

I would have expected greater visible differences with the use of procedural generation. 1.3? I hope to see it. Different shades of lighting doesn't really cut it.

Things such as extra neon in rich systems, more broken stuff and dirt in poor ones. Destroyed station with debris field in a system next to an outpost (salvage area). Big debris fields with hulks of ships of all kinds in former battle site. And real, actual, visible shipyards making stations and capital ships.

I'd also expect to see capital-size ships deploying terra-forming equipment or parked near stations getting loaded by Lakon's ferrying supplies out.
 
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