Vampiro
Volunteer Moderator
First and formost, im really amazed this is in Alpha 3 since it was said that multiple trains would -not- be in Alpha 3... Awesome surprise!
I do need some help here with them. It seems like you need 2 blockbrakes to have 2 trains right?
(It was already pointed out that the chain lift doesn't count as a block brake)
The problem i have right now is this. Train 1 departs the station, climbs the lifthill and then off he goes.
train 2 is still at the station and doesn't leave after train 1 has left the chainlift because it's not considered a section.
To solve this i decided to place a block brake right after the drop to trigger the second train to leave. But ofcourse this can't be done because the brake will slow the train down again and my whole coaster is worthless. So the first blockbrake can only be placed after train 1 has ran the first part of the track and is having a "slow" moment to ride over the blockbrake.
(i hope this makes sense)
So, it seems like train 2 can only leave the station when train 1 has already done most of it's course.
It seems like this feature was added last minute (bacuse in the livestreams it wasn't mentioned and even de-confirmed) but will the lifthill become a section as well in the final game?
And if not, does anyone know a smart way on how to efficiently use the blockbrakes in a way thats realistic?
I do need some help here with them. It seems like you need 2 blockbrakes to have 2 trains right?
(It was already pointed out that the chain lift doesn't count as a block brake)
The problem i have right now is this. Train 1 departs the station, climbs the lifthill and then off he goes.
train 2 is still at the station and doesn't leave after train 1 has left the chainlift because it's not considered a section.
To solve this i decided to place a block brake right after the drop to trigger the second train to leave. But ofcourse this can't be done because the brake will slow the train down again and my whole coaster is worthless. So the first blockbrake can only be placed after train 1 has ran the first part of the track and is having a "slow" moment to ride over the blockbrake.
(i hope this makes sense)
So, it seems like train 2 can only leave the station when train 1 has already done most of it's course.
It seems like this feature was added last minute (bacuse in the livestreams it wasn't mentioned and even de-confirmed) but will the lifthill become a section as well in the final game?
And if not, does anyone know a smart way on how to efficiently use the blockbrakes in a way thats realistic?
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