A null barrier for guests.

For people who don't understand what I mean. I just don't like this to happen. I could remove the path below it, but doesn't have the size I want to accomplish.
null.jpg
 
Yess! This idea is brilliant! That way we could also fence off staff areas without having to you staff paths :D I much prefer the variety of the other paths.
 
Yess! This idea is brilliant! That way we could also fence off staff areas without having to you staff paths :D I much prefer the variety of the other paths.
That is an other use for it. Sometimes their red area laps the visitor path a little. A null barrier for visitors to keep their distance would be great. It has more great functions, but seeing a visitor walk through a field of plants, or through a stone is just terrible.

People would vote for this idea if they just see the use of it in the game.
 
Yess! This idea is brilliant! That way we could also fence off staff areas without having to you staff paths :D I much prefer the variety of the other paths.


An idea for you that you can use right now, is that I've made a sign saying "staff only" and designed it. I then use the staff path for 1 block, and make the next path normal again. The path looks like it's part of the staff sign, and the guests won't cross it. This is how it looks without the design:

path.png
 
Other than that the ‘Null barrier’ is the worst comparison to the desired functionality, as it actually doesn’t stop the animals from passing, I agree. ;)
 
oh yes please, my guests are not the brightest bulbs in the chandelier :rolleyes: and sometimes it is pretty annoying to see them walking the wrong directions.
sometimes it is o.k. for me, if they glitch thru artificial doors/gates, but not thru my garden scenery
 
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