A person can only do so much!

Is there a limit to the amount of influence 1 person can do in a day?
I.e. would one person doing 40 points have the same affect as 4 people doing 10 each
And would this differ if there was other traffic?
 

Jane Turner

Volunteer Moderator
In the past I have had had no trouble flipping 5-6 systems in a week on my own. Its a whole different ball game in busy areas though.

and that is as a "foreigner" from our standard BGS work.
 
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There's been vague allusions by FD in the past that "The more people active in a system, the higher the influence cap is". But people talk about the influence cap like it's a hard-cap and you can't do more than X% of change per day, which in my experience is wrong, and it's a soft cap which makes activities achieve diminishing returns

*After* these statements by FD, I happily effected change up to 30% for single factions in systems of 1-10m population on my own, and I first started being able to do that years ago, and as recently as a few months ago.

But like Jane mentioned, those were low-traffic systems (at most a dozen or so players on any given day). I've never seen evidence of a sliding window for the influence cap based on number of people doing activities, but I also can't verify if 40 points from one == 10 points from four.... it could be either.
 

Jane Turner

Volunteer Moderator
Its really quite simple (as far as we can tell) there is a hard cap (inversely related to the population) for positive transactions which is easily achieved by one commander. It doesn't matter if one commander of 10 commanders are active - nor what they do unless in a state where some actions do nor count - the cap is easy to reach - The second there is other activty it is impossible to reach the cap. You are always sharing it with the other faction(s) and the amount of effort you need to put in to get a 50% share is approximately the ratio of your starting influence to theirs... so if you are at 70% and they are at 7% and they put 10 transactions in, you need to put c. 100 in to acheive half of the unopposed cap - this is where dimishing returns come in.
 
I guess there is also a limit from whom to take it.
More for my combat rank, I picked me a system at war to do some CZ work. Found a small one (~50k population) where the controlling forreign faction at 11% was at war with a local faction at 10.8% (three other factions in the system with about 31%, 24% and 23% respectively). Picked the side of the local faction and on the first evening handed in ~4-5million worth of combat bonds in 4 or 5 sorties, including massacre missions as well. Yesterday (= a day later), the war is still raging, but the faction that I supported became already the controlling faction at 20.8%, the other faction went down to 1%.
Did similar CZ work last night, but I expect there will be little turnaround from it, as there is just 1% to be taken from the enemy faction.
I guess I would have to do some "remote" work supporting the enemy faction (in/from a different system), so that "my" faction can take more influence from them :rolleyes:
There is basically little to no other player interaction in the system, two AspX and a Cobra passed through it yesterday...
 
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Your CZ work last night will result in more Inf gains for your supported faction which will leech from the other factions in the system not at 1%.
 
Good to know!
Alas, I might not be able to check it - Lori likes her pilots "dangerous", which I am considered since last night. So now I am 100ly away, doing the Kongga Ale shuffle, to please here even more...

Edit:
After the next tick (checked via GalMap, it has the updated values), "my" faction is now at 28.7% (day-by-day +7.9%), followed by 27.7% (-3.6%), 22.7% (-1.8%), 19.9% (-2.6%) and the "enemy" is still at 1%. The war has ended as well, and "my" faction also got a station from the losing faction.
Before it had no station - taking that station (it's actually the closer of two stations with similar economy) might help consolidating "my" faction in its new-gained position when CMDRs come along for "random" trades/missions. I noticed some traffic (=EDDB updates) over the course of the day, feared someone might undermine my effort, but everything seems fine.
Well, now they have to stand on their own feet, but I think I left a good foundation for their ascent to world domination :cool:
As it's easily possible to check via GalMap, I might occasionally check how they faired...

Edit2: Another 2 days later after the previous edit, without intervention by me, "my" faction is now up to almost 33% and in "Boom" state, while the "enemy" faction is at ~2.5% and "Retreat".
 
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As far as I know there is diminishing returns in each 'area' (bounty hunting, killing, data, missions etc) so once you have done a certain amount of each you can have a cup of tea.
 
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