A Philosophical Thought On Elite Dangerous (Earthrise) 
What attracted me to the original Elite was the promise of space, adventure, and exploring the unknown. The '84 version didn't use our real universe (a C64 type computer didn't have the power) but the sequel, Frontier, did (mind you with very simple graphics). Still, it suddenly became possible to go anywhere you could see in the night sky and see what's there (based on our best guesses at the time). The latest version improves on this, but at the core, I think what draws people like me to a game like this can be summed up in one image.

Recreated in game

The reason it's so low res is I had to take it from a distance. Here's the full shot.
View attachment 8984
What attracted me to the original Elite was the promise of space, adventure, and exploring the unknown. The '84 version didn't use our real universe (a C64 type computer didn't have the power) but the sequel, Frontier, did (mind you with very simple graphics). Still, it suddenly became possible to go anywhere you could see in the night sky and see what's there (based on our best guesses at the time). The latest version improves on this, but at the core, I think what draws people like me to a game like this can be summed up in one image.

Recreated in game

The reason it's so low res is I had to take it from a distance. Here's the full shot.
View attachment 8984
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