I'm probably going out on a limb here, and it's not my intention to question the changes regarding internal matters in FD.
But for a couple of weeks now, we've read news which cannot be unread.
Which carried the hope for a better Combat AI, a bit more intelligent NPC behaviour.
It was certainly a relief when SJA posted her updates on how it was coming together, while at the same time observing our own NPC's just doing the same predictable maneuvers over and over again.
Well, I can only speak for my self - but I got my hopes up for some improvements regarding the NPC combat efficiency.
FD, pretty please - would it be possible to not let these improvements go to waste?
I sincerely hope you can still consider releaseing the improved NPC Combat AI.
Sincerely, Commander John Stoutbeard.
~S~
But for a couple of weeks now, we've read news which cannot be unread.
Which carried the hope for a better Combat AI, a bit more intelligent NPC behaviour.
It was certainly a relief when SJA posted her updates on how it was coming together, while at the same time observing our own NPC's just doing the same predictable maneuvers over and over again.
Well, I can only speak for my self - but I got my hopes up for some improvements regarding the NPC combat efficiency.
FD, pretty please - would it be possible to not let these improvements go to waste?
I sincerely hope you can still consider releaseing the improved NPC Combat AI.
Sincerely, Commander John Stoutbeard.
~S~
Last edited: