Horizons A question about frame shift drive interdictors.

Does anybody know whether the size of the FSD interdictor makes a difference for it's preformance.

When I for example compare the 3D FSD interdictor with the 2A interdictor.
The only differences (aside from the size) that are mentioned are:
- Mass: 3D is heavier
- Power use: 2A uses more
- Integrity: 2A has a higher integrity
- Price: 3D is much cheaper

There seem to be no performance differences. They are not mentioned.
They have the same range, the same facing limit and the same boot time.


Is there an advantage to having a larger sized FSD?
Why should I for example prefer a size 3A over a size 2A?

Can anybody explain this to me without speculating?
Perhaps a dev?
 
Higher-rated and bigger interdictors have longer tether range (my record is interdicting an Anaconda from 2000ls away)

As for whether bigger interdictors make interdictions easier, no. At least not visibly.
 
Higher-rated and bigger interdictors have longer tether range (my record is interdicting an Anaconda from 2000ls away)

As for whether bigger interdictors make interdictions easier, no. At least not visibly.

this was also backed by devs. for the mini game, class and size of interdictors play no role beside range.

i went through the new stats, and as far as i could see, the different moduls don't even differ in "angle" (but i didn't checked all - i just compared 4D and 3A).
 
this was also backed by devs. for the mini game, class and size of interdictors play no role beside range.

i went through the new stats, and as far as i could see, the different moduls don't even differ in "angle" (but i didn't checked all - i just compared 4D and 3A).

Oh, good to have it confirmed.
Angle is the same for all interdictors, but you can improve it at Dekker's
 
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So what is the difference in effectiveness between a size 3D and a size 2A?
Their range is the same and so is their facing limit.
Is there a reason as far as effectiveness is concerned to prefer one over the other?

The things to consider here would then perhaps be what slot size I have available and how much power I can provide?
But as far as effectiveness is concerned there is no difference between the two?
You get the same performance for a fraction of the cost.
Also the 3D is lighter and uses less power.
The only thing is... you do need a to have a larger slot available.

I think I am beginning to understands how I should weigh my options now.
 
So what is the difference in effectiveness between a size 3D and a size 2A?
Their range is the same and so is their facing limit.
Is there a reason as far as effectiveness is concerned to prefer one over the other?

The things to consider here would then perhaps be what slot size I have available and how much power I can provide?
But as far as effectiveness is concerned there is no difference between the two?
You get the same performance for a fraction of the cost.
Also the 3D is lighter and uses less power.
The only thing is... you do need a to have a larger slot available.

I think I am beginning to understands how I should weigh my options now.


2A has longer range.

To be honest, I don't understand why we have the whole rating range on interdictors. I only use A rated and I decide the the size by available power and compartments.
As far as normal piracy/PvP use goes, 2A is all you need.

Although with 2A's range you will have problems on less agile ships, as you need to slip behind quick and close.
Bigger interdictor gives you more operational space. (the angle is the same, but as you can be further behind, the area of the arc is bigger... eh, you know what I mean.)
 
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2A has longer range.

To be honest, I don't understand why we have the whole rating range on interdictors. I only use A rated and I decide the the size by available power and compartments.
As far as normal piracy/PvP use goes, 2A is all you need.

3d and 2a have exactly the same range.
2a's advantages are: smaller size, lower weight and higher integrity.
3d's advantages are: very cheap compared to the 2a, uses less power.

I don't understand why we have the whole rating range on interdictors

I can understand that there need to be a few cheap alternatives for the starting CMDR, but what seems superfluous to me is for example the whole size 4 Interdictor range.
Who would ever install a size 4? What would be the use?
I cannot imagine someone wasting that much space on an FSD interdictor, but perhaps I am mistaken.
 
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3d and 2a have exactly the same range.
2a's advantages are: smaller size, lower weight and higher integrity.
3d's advantages are: very cheap compared to the 2a, uses less power.



I can understand that there need to be a few cheap alternatives for the starting CMDR, but what seems superfluous to me is for example the whole size 4 Interdictor range.
Who would ever install a size 4? What would be the use?
I cannot imagine someone wasting that much space on an FSD interdictor, but perhaps I am mistaken.

Yea, true. I haven't thought about the financial side of things. :)

And like I said, Class 2 is unusable in ships like FDS, Cutter, Python (well, imho, maybe I'm just clumsy) because to manoeuvre behind the target within 200ls (or how much) is much harder than when you have 1000ls range.
 
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