A question about GPUs.

  • Thread starter Deleted member 110222
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Deleted member 110222

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First, is it true that GPU prices are returning to normal? I haven't being following the market much lately, as I've focused on Xbox lately.

Secondly, I believe I just read somewhere in Dangerous Discussion, that someone says he gets a perfectly usable VR experience with Rift on a GTX 1060 6GB. Granted he has some kind of i7.

Here's my question.

I've got 16GB RAM right now, DDR3, an i5 4690 (not the K-unlocked model), and a GTX 960 4GB.

What I'm wondering is, if I replaced that 960 with a 1060, would I be looking at a PC that can play ED in VR?

Because if so then I'm going to seriously consider it.
 

Deleted member 110222

D
GPU-pricewise, reportedly the prices are gradually going down as the coin-mining rush died down with falling coin prices. Might take some months before the prices drop down to 'normal' levels, which might vary depending on country. https://www.trustedreviews.com/news/gpu-prices-2018-3462255

That answers one question. Cheers. :)

Ignoring prices, do you have any opinion on the hypothetical 1060 system in my OP? Just to clarify, I'm only curious about how it would run ED.
 
I'd say you'd see a noticeable performance boost, yep.

A year or so ago, I had a very similar system to yours, except I had an i7-3770 (non-K), and a GTX 970. The 970 was ok in VR but not quite cutting it, so I replaced it with a 1070 and noticed the difference immediately.

I also did some quick googling of 960 vs 1060 benches and this youtube comparison suggest a pretty decent boost in performance from the 1060. Bear in mind these tests aren't specifically in VR, but they still suggest a healthy increase in framerate.
 
I can't really make a statement based on my own experience as I don't own VR gear. But there is a significant boost in performance, yes, going from 960 to 1060. Keep in mind that there'll be a new graphics card series out by Nvidia before long and that might offer better performance still (GTX 1160? GTX 2060?).
 

Deleted member 110222

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I'd say you'd see a noticeable performance boost, yep.

A year or so ago, I had a very similar system to yours, except I had an i7-3770 (non-K), and a GTX 970. The 970 was ok in VR but not quite cutting it, so I replaced it with a 1070 and noticed the difference immediately.

I also did some quick googling of 960 vs 1060 benches and this youtube comparison suggest a pretty decent boost in performance from the 1060. Bear in mind these tests aren't specifically in VR, but they still suggest a healthy increase in framerate.

I mean, assuming I can get a good price, the card is a given.

I'm just very curious to see if it could do VR.

I can't really make a statement based on my own experience as I don't own VR gear. But there is a significant boost in performance, yes, going from 960 to 1060. Keep in mind that there'll be a new graphics card series out by Nvidia before long and that might offer better performance still (GTX 1160? GTX 2060?).

That thought has crossed my mind.

Does anyone here know how important CPU is for VR? Is my i5 4690 enough?
 
That thought has crossed my mind.

Does anyone here know how important CPU is for VR? Is my i5 4690 enough?

Pushing it for VR but I can even run VR over my phone on my rig if I really want too - now that is really pushing it considering what I'm running.
 

Deleted member 110222

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Pushing it for VR but I can even run VR over my phone on my rig if I really want too - now that is really pushing it considering what I'm running.

Fair enough. I'll put out some more feelers elsewhere.

I'm not going to be particularly bothered if VR doesn't look viable. In that case I'll just finally buy EDtracker. (I know it isn't the same, but it's much better value IMO, YMMV)

VR to me is nice, but not essential. Yes I have demo'd a Rift before, and it was awesome. That's why I think it's nice to have. But given how much I play ED on a lowly Xbox, it's apparent that it hasn't lessened the monitor experience for me.
 
Your CPU should be OK. It varies from game to game, but GPU is generally being stressed more than CPU in VR.

Last year I did some quick CPU vs GPU comparisons for GTA5 (non-VR) and Aerofly FS2 in VR, and posted the results here. The first set of graphs (post #18) are from my 1070. Admittedly Aerofly FS2 is particularly GPU-intensive, but the amount of work the GPU is doing compared to CPU is pretty stark.
 
I mean, assuming I can get a good price, the card is a given.

I'm just very curious to see if it could do VR.



That thought has crossed my mind.

Does anyone here know how important CPU is for VR? Is my i5 4690 enough?

It will work, and it obviously depend more on what you are able to forgive, but ED and other VR games are rather CPU intensive.

I first got my Rift while I was on a i5 4690k, stock clocks, everytime I tried overclocking I'd get horrid BSOD's and no benefit.
And a 980ti.

It was limiting me enough to investigate some stuff and I came to conclusion the cpu was holding me back to grab a slightly used i7 4760k, (same socket) and it did help.
Enough that I felt confident enough to plop in a 1080ti soon after, but then it was being held back on the GPU as well.
Gpu was doing 45%, cpu 80%+.

Didn't feel this get fully fixed until I upgraded the entire box to the i7 8700k.

Now don't get me wrong, it was fully playable and enjoyable from the jump, I just, as always, wanted more, I get a bit crazy with these things and if that means having oatmeal for dinner for six months, that's what I will do, besides, contrary to some.
No one has died from lack og booze :p
Also I was gearing up for the Pimax 8k I pledged for on a whim :s

Yes, it will be pushing it for your rig, even if you upgrade the GPU, and if you where for the goal of VR, I would highly recommend going up to the 1070 if possible, but again, it should work with a 1060 6G as well.

As for cards, it depends on where you are of course, but I'm seeing cards available for what retail was a year ago before things got nuts and even 1080ti's and below are in stock.
I am seeing 1060 6GB cards available here for about €360, and 1070 8GB for just under €500, including tax.
These are also in stock, not just in a handful of units but 40+ units for several versions of these cards.

Now if the mining craze hadn't been, these cards should possible be €50-100 cheaper so long after launch, but miners inflated the price, and the RAM prices are still being crazy.

Honestly my personal recommendation is to go for the EDtracker, wait another year or so, since this fall\winter I expect there will be a launch for a lot of upper mid range like the i5 and 1160 gpu categories that should be able to do current gen VR well, these things will probably not launch until around December or after the new years though.

And of course, Oculus is quite possibly launching a new HMD next fall (2019) with wider FOV, higher res and some other bells and whistles.

Demoing VR is cool and all, but it will change once you have it at home, and you can tweak and configure the unit perfect to you, took me two weeks to just get rifts position and IPD setting "just right".
Also not just VR, the icing is also your available control inteface.
It wouldn't be as fun and engrossing for me if I didn't also have a HOTAS and pit area to mimic the game setup as well as it does.
After those two weeks I couldn't even consider logging in with just the screen.
 
I played Elite on an i5 4690k@4ghz, 8Gb of ram and a gtx970 for almost three years and it worked just fine.

Just before Fallout4VR came out i overclocked to 4.5ghz, got another 8gb of ram and a gtx1080 and unsurprisingly Elite runs better now, even with higher supersampling.
 
Thank you. I didn't know about this. :)

Yeah, by all normal standards the new series, from Nvivda, and not just a tick but full tock upgrade should have been out six months ago.
Nothing is certain yet, but from murmurs across the net, they would be undre the 1100 moniker, and completely new design from the 10 series.

They could launch this or next month, probably not this month, and that would be the 1180 flagship launch first, a few months later they would start offering the 1170's, 1160's etc.
And most likely all these would be ok for current gen VR.

And according to the same murmurs, the upcoming 1180, should probably be about 10-15% better performing than the current 1080ti.
Not enough for me to actually upgrade mine this cycle.

PS:
A tick would be a small update on same architecture, slight boost to clockspeed, maybe more RAM, faster RAM etc.
But a tock would be a complete chip redesign on new architecture, like the move from the 900 series to the 1000.
 
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With lowest settings does anyone have VR working well enough with a 960? Currently FDev is recommending a 980 or above which is similar in performance to a 1070 IIRC. Either the 960 or the 1060 will leave you wanting faster. My Rift, 1080 and i7-8700K leaves me wanting more. Each level of improvement from your i5-4690 and 960 will make a difference, but not an amazing difference. Going with the latest and greatest (1080ti + 8700K) right now still leaves significant room for improvement. If a 960 works, get a VR HMD and wait like advised by so many people above. If all you can only afford a 1060, wait for the 1260 assuming the 1160 will perform like a 1070. If you have a chance to demo a high end rig running E: D in VR, do it so you can see that it's not worth chasing after or even approaching yet.
Having said all that, I only regret aiming as high as I did but I did have to upgrade everything as my previous machine was horribly insufficient.
 
I've got 16GB RAM right now, DDR3, an i5 4690 (not the K-unlocked model), and a GTX 960 4GB.
I'd look at getting a remotely modern CPU/Mainboard/RAM setup. While CPU performance hasn't been all that relevant for a long time, 4-thread DDR3 systems are getting long in the teeth, and for purposes that do things other than than just play a game, like, say, running VR support software on the side, you'll want something better in that department. A current or slightly-previous generation setup like a Ryzen 1600 or whatever is in the 6 core/12 thread corner in intel's side (8000 series I guess?) should be fine.
 
My 4670K on 4 GHz is probably not much faster. I have an r9 290 as gpu, Oculus CV1.

It runs at a constant 45 fps, with the interpolation. Been playing elite this way since I got it. Not perfect but still great compared to not playing in VR.
 
With lowest settings does anyone have VR working well enough with a 960? Currently FDev is recommending a 980 or above which is similar in performance to a 1070 IIRC. Either the 960 or the 1060 will leave you wanting faster. My Rift, 1080 and i7-8700K leaves me wanting more. Each level of improvement from your i5-4690 and 960 will make a difference, but not an amazing difference. Going with the latest and greatest (1080ti + 8700K) right now still leaves significant room for improvement. If a 960 works, get a VR HMD and wait like advised by so many people above. If all you can only afford a 1060, wait for the 1260 assuming the 1160 will perform like a 1070. If you have a chance to demo a high end rig running E: D in VR, do it so you can see that it's not worth chasing after or even approaching yet.
Having said all that, I only regret aiming as high as I did but I did have to upgrade everything as my previous machine was horribly insufficient.

My two penneth
Something has gone wrong with windows latest update. I used to have a hard drive with two versions of windows on it ,one older ,one new , the old one worked well (as well as i could expect for an I5 6400 and a 1070) but since taking advice with the "yeah a complete reinstall sorts everything out" i've got nothing but a jankey, juddery mess, there is a problem with ASW as reported on other parts of this forum that some people dont experience (and i didn't before) that give a double image when moving your head. It seems like the more poweful pc's get the more microsoft think yeah lets fill it full of sh**t.
 
My two penneth
Something has gone wrong with windows latest update. I used to have a hard drive with two versions of windows on it ,one older ,one new , the old one worked well (as well as i could expect for an I5 6400 and a 1070) but since taking advice with the "yeah a complete reinstall sorts everything out" i've got nothing but a jankey, juddery mess, there is a problem with ASW as reported on other parts of this forum that some people dont experience (and i didn't before) that give a double image when moving your head. It seems like the more poweful pc's get the more microsoft think yeah lets fill it full of sh**t.

Have you made certain to deactivate game mode ?
 
I mean, assuming I can get a good price, the card is a given.

I'm just very curious to see if it could do VR.



That thought has crossed my mind.

Does anyone here know how important CPU is for VR? Is my i5 4690 enough?

I have a processor simular to yours, and a 980m for VR on a second hand dk2 (170pounds for VR!) on a nice but 3 year old laptop, after a few days learning the right settings I get a decent 75 frames a second.

In terms of what your asking my CPU hardly gets used by the game 35-50%, while the gpu chuggs away at 55-95%.
 
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