Newcomer / Intro A question to veterans who played the game since day one

I started to play the game only 4 months ago. Looks like I missed a lot of fun since 2014.
It was a hoot

No route plotting back then

You either wrote stuff down or put it on a spreadsheet or you got lost pretty easy.

But in a lot of ways it was actually more fun

It took forever to get into the next ship and it forced you to actually learn the strengths and weaknesses of each one.

Fun times

Fortunate indeed are those who got on board back in 2014
 
Bounty Hunting mostly for me in the beginning mixed with mission running and trading.
If you found a decent trade run just right it down in your notepad.
 
How did you start playing ED without all those third party web sites/tools (INARA, edtools, eddb, coriolis etc.) when the game was just released in 2014?
How did you find where to mine, where to buy/sell commodities, where to buy modules etc.?
Pretty much the same then as now. Some of them i use occasionally, but playing the game standalone on a PS4 does for me. A process of experimentation and research on the forums helped a lot. And the notebook, of course..
 
How did you start playing ED without all those third party web sites/tools (INARA, edtools, eddb, coriolis etc.) when the game was just released in 2014?
How did you find where to mine, where to buy/sell commodities, where to buy modules etc.?
I got a cobra as a KS rewards and went straight out in the black for a couple of weeks to get a few CR. (I had worked up to a cobra in beta selling fish so didn't feel guilty).
When I got back it was pen and paper trading local systems, then trading rares before settling in an extraction system and running missions.
 
Yeah - RIP those lovely Rare-Goods circuits. I remember also doing the "Centum Imperialis" trade route, that was a fun way to earn some cash and visit the Empire.
I loved doing rares runs! I put together a server in a raspberry pi so that I could add my notes as I did my mini run.
The server is still going so I've just had a nostalgia trip and looked through my last notes. It must have been around summer 2015 as it mentions the Diso CG:
raresrun.jpg

Basically a loop around the old worlds to pick up and another loop around fujin to drop off and collect for the return trip.
 
In 1984 there was no internet. the only way you could learn the game was by playing it, or if you were very lucky, a friend might be playing it too and you could share ideas. A month after release, you could learn some things from the computer magazines when they had articles about it. I was already elite by the time I read it, but I remember an article about fast ranking. It mentioned that if you park outside the slot and shoot into the station, all the cops would come streaming out just at the right rate to kill each one before they could shoot you. Withinin a couple of months somebody had reverse engineered the save code, so you could hack some progress details.

Can you imagine playing the game today without thr internet? You might go into some random station and see a Guardian Technology Broker. What would be the chance of ever findinding any of the stuff to do the unlocks?
 
Lots of fumbling about just trying stuff...

It took ages just to get my sidewinder A rated. I thought it was the business. Then I tried bounty hunting in it...

Back to mission running and fumbling about with an adder followed that attempt.

So, fumbling, closely followed by more fumbling.
 
indeed, i love them too, loads of fun to fly. i don't think that justifies the existence of the whole engineering apparatus, though. anyway, it's what we got and better just have fun with it. i do have several of those.

what i dread is to fully engineer e.g. my t10 with all those hardpoints and internal modules, that's going to take a while. i'll begin with it any day, now!
Thing is that I increasinly am confused about what I am supposed to do with my T10, conda and corvette. Lets take exploration: my Adder is way more fun in SC, it can land it way smaller spots, it is every bit as safe to fly on long expeditions due to the absence of any danger or risk and its jump range is fine for reaching 99.999999% of the systems. Why bother with a conda?

I found that engineering C3, 4 and 5 modules pretty much means you get a fully G5 modded fleet of a dozen or so ships that can do most of what you want to do. Even more with EDO, where a lot of gameplay will be regardless of ship. Progress seems inverted to me: new players should fly GodMode corvettes and FDLs, and elite pilots should fly Eagles,. Vipers, Adders and Sideys.
 
Thing is that I increasinly am confused about what I am supposed to do with my T10, conda and corvette. Lets take exploration: my Adder is way more fun in SC, it can land it way smaller spots, it is every bit as safe to fly on long expeditions due to the absence of any danger or risk and its jump range is fine for reaching 99.999999% of the systems. Why bother with a conda?
after years i finally discovered there is joy in simple hauling in a t9 and like it a lot. then again it's not a regular activity but still, cg's and such are good opportunities. even my python which i kept around for pure sentimental reasons has now found a stellar role as a carrier cargo runner, she's a happy big fat cat now! and the conda is an old efficient laser miner for the odd mining cg. other than that ... yeah a tanky t10 is on the plans. some day!

I found that engineering C3, 4 and 5 modules pretty much means you get a fully G5 modded fleet of a dozen or so ships that can do most of what you want to do.
smart. yeah i do reuse modules quite a bit for small and medium ships but my hangar is usually a quite chaotic place.

Even more with EDO, where a lot of gameplay will be regardless of ship. Progress seems inverted to me: new players should fly GodMode corvettes and FDLs, and elite pilots should fly Eagles,. Vipers, Adders and Sideys.
word!
 
How did you start playing ED without all those third party web sites/tools (INARA, edtools, eddb, coriolis etc.) when the game was just released in 2014?
TBH, I didn't - after about 400 crashes while trying to enter a slot and dock my Sidewinder I gave up until the years yielded the excellent game we now enjoy.
 
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