I've been compiling a spreadsheet of all my ships and their components (us ED players sure do know how to party) and I realised that I've been a bit schizophrenic with the way I apply upgrades.
Without going into specific items, half the time I'll use a basic/lightweight item and then apply a mod' to improve it's performance and other times I'll use a higher-standard item and then apply a mod' to reduce it's weight.
I was just wondering, is there any hard & fast rule as to which option yields better results?
For example, how does a lightweight alloy hull with a G5 heavy-duty mod' applied compare to, say, a military hull with a G5 light weight mod'?
Similar issue with things like sensors, scanners, HRPs too - basically anything that offers a light weight option and an improved option.
Anybody conducted any test-builds to see how these philosophies compare?
Without going into specific items, half the time I'll use a basic/lightweight item and then apply a mod' to improve it's performance and other times I'll use a higher-standard item and then apply a mod' to reduce it's weight.
I was just wondering, is there any hard & fast rule as to which option yields better results?
For example, how does a lightweight alloy hull with a G5 heavy-duty mod' applied compare to, say, a military hull with a G5 light weight mod'?
Similar issue with things like sensors, scanners, HRPs too - basically anything that offers a light weight option and an improved option.
Anybody conducted any test-builds to see how these philosophies compare?