A simple checklist to ensure future updates are top notch

✓ Don't punish people for playing with friends
✓ Make actual new content, especially for the top tier engineered ships, we already have 1000 ways to kills npcs on belts
✓ Properly scale difficulty
✓ Don't be afraid to give people good rewards
✓ The next person to mention rng gets fired on the spot
✓ Allow the community to create paintjobs (let's face it, you're doing a horrible job at it), post on steam workshop, the author gets a cut
✓ Less time wasters, more things to do
✓ More interactions between players; as of now it all comes down to "shoot or ignore"

Thanks, that is all.
 
ppssttt fixed it for you

✓ Don't punish people for playing with friends
Not sure what you mean. Instancing? Peer to Peer is only as good as the weakest member

✓ Make actual new content, especially for the top tier engineered ships, we already have 1000 ways to kills npcs on belts
Wait for the Thargoids, Grasshopper

✓ Properly scale difficult
I think the scaling is pretty close now

✓ Don't be afraid to give people good rewards
Rewards are good enough for those who really work for them. Get to Friendly status with a faction.

✓ The next person to mention rng gets fired on the spot
Agreed.

✓ Allow the community to create paintjobs (let's face it, you're doing a horrible job at it), post on steam workshop, the author gets a cut
Harder than it looks for 3D. Also, who is going to vet them? Not to mention let's not turn this into a Etsy site or let Steam profit from anything.
I think lots of CMDRS love the skins, or else you wouldn't see so many out there.


✓ Less time wasters, more things to do
Not sure what you mean. I find tons of stuff to do. Something wasting your time? Do something else.

✓ More interactions between players; as of now it all comes down to "shoot or ignore"
You know about the player groups such as the Rats, The Armada, Distant Worlds, The Rifters etc. right?
Every time there is a CG I get a bunch of new pals and constantly wing up for some mayhem

Thanks, that is all.
 
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