Like many people I have encountered commanders in open who will interdict you and attack you, or attack you at a station for no apparent reason.
I accept that this is a risk in open and in fact quite like the thrill.
The players who do this are probably the same sort of people who team-killed in shooters in the past, I don't know.
It seems like a similar mind set to me.
Anyhow, it seems to be the the current Crime and Punishment system is fairly ineffective.
I have a suggestion for something with more bite.
Currently the re-buy cost of a ship is 5% of its value, including modules.
The idea is that it is a sort of insurance scheme.
I propose that commanders who destroy ships which are not wanted, by use of weapons, revoke that insurance on their ship.
If or when it is destroyed, they are liable for the full purchase price, including modules, if they want it back.
Also, it comes back with all engineering mods removed.
Now that might make them think perhaps?
What do people think?
I accept that this is a risk in open and in fact quite like the thrill.
The players who do this are probably the same sort of people who team-killed in shooters in the past, I don't know.
It seems like a similar mind set to me.
Anyhow, it seems to be the the current Crime and Punishment system is fairly ineffective.
I have a suggestion for something with more bite.
Currently the re-buy cost of a ship is 5% of its value, including modules.
The idea is that it is a sort of insurance scheme.
I propose that commanders who destroy ships which are not wanted, by use of weapons, revoke that insurance on their ship.
If or when it is destroyed, they are liable for the full purchase price, including modules, if they want it back.
Also, it comes back with all engineering mods removed.
Now that might make them think perhaps?
What do people think?