Firstly, I'd like to thank those who pinned down the source of the major performance hit introduced with the 3.4 update to a bug with the exhast trails, which I later doubly confirmed to be the culprit in my own testing.
Now, if you desire a more specific workaround than setting FX to "Off" (which affects far more than exhaust trails), adding the following to the GraphicsConfigurationOverride.xml (normally located in "%LocalAppData%\Frontier Developments\Elite Dangerous\Options\Graphics\"...create the file yourself in a plain text editor if it doesn't exist) will disable exhaust trails for all FX quality presets, while leaving the rest of the effects untouched:
Edit: If you are still seeing abnormal slowdowns in CZs, or when that multi-crew T-10 with seven rapid fire draghound launchers uses them on you, it's also possible to disable the weapon trails...
Now, if you desire a more specific workaround than setting FX to "Off" (which affects far more than exhaust trails), adding the following to the GraphicsConfigurationOverride.xml (normally located in "%LocalAppData%\Frontier Developments\Elite Dangerous\Options\Graphics\"...create the file yourself in a plain text editor if it doesn't exist) will disable exhaust trails for all FX quality presets, while leaving the rest of the effects untouched:
XML:
<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig>
<Trails>
<Low>
<EnableEngineTrails>0</EnableEngineTrails>
</Low>
<Medium>
<EnableEngineTrails>0</EnableEngineTrails>
</Medium>
<High>
<EnableEngineTrails>0</EnableEngineTrails>
</High>
</Trails>
</GraphicsConfig>
Edit: If you are still seeing abnormal slowdowns in CZs, or when that multi-crew T-10 with seven rapid fire draghound launchers uses them on you, it's also possible to disable the weapon trails...
XML:
<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig>
<Trails>
<Off>
<EnableWeaponTrails>0</EnableWeaponTrails>
</Off>
<Low>
<EnableEngineTrails>0</EnableEngineTrails>
<EnableWeaponTrails>0</EnableWeaponTrails>
</Low>
<Medium>
<EnableEngineTrails>0</EnableEngineTrails>
<EnableWeaponTrails>0</EnableWeaponTrails>
</Medium>
<High>
<EnableEngineTrails>0</EnableEngineTrails>
<EnableWeaponTrails>0</EnableWeaponTrails>
</High>
</Trails>
</GraphicsConfig>
Last edited: