I have two joysticks. I would like to have a third and a fourth trigger for firing.
Yes, switching between firegroups is too hard for me
But seriously though, we can bind the heatsink, chaff, shield-cell, to a button and/or a firegroup. But I can't do the same with the weapons. I would like to use a separate key for my missiles for example.
I would actually like to have the option for the d-scanner and others as well.
So as it works it's fine, brilliant. Firegroups and all. But it would be cool if there would be a key-bind option for about everything there, weapons, limpets, scanners, as well. Just like there already is with primary and secondary fire, as well as shield-cellbank, chaff, heatsink.
So that the firegroups become more optional maybe too.
Maybe that would make the hud a bit cluttery, if all is sort of binded in one firegroup. - As if all scanners are selected under one or two triggers, in one firegroup. - Maybe just a smaller font would solve that a bit?
So, tertiary and quaternary?
triggers for firing; everything else all key-bindable.
Yes, switching between firegroups is too hard for me
But seriously though, we can bind the heatsink, chaff, shield-cell, to a button and/or a firegroup. But I can't do the same with the weapons. I would like to use a separate key for my missiles for example.
I would actually like to have the option for the d-scanner and others as well.
So as it works it's fine, brilliant. Firegroups and all. But it would be cool if there would be a key-bind option for about everything there, weapons, limpets, scanners, as well. Just like there already is with primary and secondary fire, as well as shield-cellbank, chaff, heatsink.
So that the firegroups become more optional maybe too.
Maybe that would make the hud a bit cluttery, if all is sort of binded in one firegroup. - As if all scanners are selected under one or two triggers, in one firegroup. - Maybe just a smaller font would solve that a bit?
So, tertiary and quaternary?