A7 thrusters for T9?

Is there any worthwhile advantage in forking out 51Megacredits for A7 thrusters on my type 9?

I have C7 ones at the moment and they seem to be good enough, I just can't see that any improvement in normal space propulsion would be worth parting with another 45Megacredits to upgrade them.

Any thoughts?
 
Is there any worthwhile advantage in forking out 51Megacredits for A7 thrusters on my type 9?

I have C7 ones at the moment and they seem to be good enough, I just can't see that any improvement in normal space propulsion would be worth parting with another 45Megacredits to upgrade them.

Any thoughts?

Why on earth would you put C7 thrusters on a T9? The ship needs to be D-spec to get the best out of it in a freighter config. C7 weighs 80T D7 weighs 32T.

Forget about maneuverability on that beast, it's main job is heavy haulage.

Below are the configs I have been using for the past 7 months. I would only consider sticking A7's and a better shield if I planned to convert it into a mining ship or fuel tanker

http://www.edshipyard.com/#/L=70Y,,2-A0Ba9Y8S8S6u9s,0DI0Bk0AA7Sk07207205U05U03w

http://www.edshipyard.com/#/L=70Y,mpX01Q,2-8SBa9Y8S8S6u9s,0DI0Bk0AA08c07207205U05U03w

To optimize jump range - Fuel tanks are always kept around 25% unless the ship is being repositioned on a new route.
 
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Yeah, go for max efficiency.

I even go around with just enough fuel to get from A to B.

Landed my python for moving gold and looked at my Resevoir in station services.... 0%

Had to pat myself on the back for that one.
 
I'm flying a T9 right now. The A rank thrusters give you about 10 more m/s than D rank. That actually will get you to station faster, but you're not getting to station fast no matter what. I think the lateral thrust in various directions is also slightly improved, but it's really not going to change the flight profile of the ship whatsoever. Just very minor improvements for a whole lot of credits and less jump distance. In this case jumping further wins out, and I would go to D rank (it's what I use).
 
My T9 ony had C grade thrusters was more than enough maneuverability. I was thinking of getting A grade but for its cost I instead just continued saving for the conda.
 
Why on earth would you put C7 thrusters on a T9? The ship needs to be D-spec to get the best out of it in a freighter config. C7 weighs 80T D7 weighs 32T.

Forget about maneuverability on that beast, it's main job is heavy haulage.


To optimize jump range - Fuel tanks are always kept around 25% unless the ship is being repositioned on a new route.

I do take your meaning regarding mass and jump-range.

My T9 is fully A-rated except for the thrusters - I found the C7 thrusters made the ship "feel" better than the E7 ones, I never tried out the D7 ones because I honestly didn't think of or care about the weight difference. The beast has a fullly-loaded jump range of 12.19 Ly so I am happy with that.

Yes I always keep my fuel tanks low unless on a repositioning "trek".

When small fighter ships try to pirate me I am quite capable of destroying them and so far (touch wood) I have been able to jump away from larger pirates. Surviving pirate attacks is why I keep an A6 shield gen fitted, I am not brave enough to carry 532 imps with no shields, whereas I don't mind carrying 464 with reasonable shields. My query about the A7 thrusters was I suppose stimulated by whether they made it easier to escape stronger pirates or manoeuvre to get more KWS time on the smaller pirates.

I might try the D7 thrusters at some point though I doubt I will ever try to dock the T9 without the use of a docking computer.

At present my fit is:

http://www.edshipyard.com/#/L=70Y,4...,2-9YBQ9Y7_9Y6Q9s,0DI0Bk7UI08c07207205U05U0nE
 
you don't loose anything buying them. expensive outfitting is a bankaccount. if you need that money, you simply sell them. if you don't need that jumprange.
 
Nope. 6C is the lowest at 40T. 7D is the lightest.

@Malc - Do you fly the ship FA-OFF? I can't fly it with FA interfering, it feels too sluggish. D7's with FA-OFF feels perfect to me.

Oh yeah, the FA needs to be off otherwise it is incredibly frustrating. The stock thrusters (E7?) left the thing just wallowing no matter what but the C7 made it so much better.

I really don't see why flight "assist" actually makes manoeuvring more sluggish, surely the thrusters should assist the turn not oppose it? But anyway, yes I need FA off when flying the beast but of course FA needs to be on for the Autodock ('cos I'm a coward).
 
D7s and Flight assist off all the way. Only A rate thrusters on fighting ( or running) ships.

Only for thing to add is D's also drain less cap to boost so you can boost more often.
 
Oh yeah, the FA needs to be off otherwise it is incredibly frustrating. The stock thrusters (E7?) left the thing just wallowing no matter what but the C7 made it so much better.

I really don't see why flight "assist" actually makes manoeuvring more sluggish, surely the thrusters should assist the turn not oppose it? But anyway, yes I need FA off when flying the beast but of course FA needs to be on for the Autodock ('cos I'm a coward).

No shame in Autodock mate :) I have one on my Conda, I prefer landing the T9 manually tho. Problem with 'flight assist on' the thruster stabilisation fights you, not so bad in the smaller ships, but the heavy's have so much inertia, I find FA just gets in the way.
 
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Scudmungus

Banned
Tradin? Hell no. 777Driver gat bold T9 experience. Listen gud!



Sayin dis, mi usin a bold T9 fah minin. De thruster luv helpin wid space-spud chompin.

Conda fah guardin. Cobra fah misc.

Luv mi T9 fah minin. :D
 
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Tradin? Hell no.

Sayin dis, mi usin a bold T9 fah minin. De thruster luv helpin wid space-spud chompin.

Conda fah guardin. Cobra fah misc.

Luv mi T9 fah minin. :D

Do you have a T9 mining loadout on Ed shipyard? Am contemplating converting my T9 into a mining ship and using the Conda as a freighter. From what I read around here, open is even more violent these day's. I haven't played ED for a few months.
 
The first thing I'm going to do when FD "automates" the refinery is outfit my T9 for mining. Until then it would be waaay too much allocating for my taste. I get tired of constant right paneling in the python.
 
In all honesty, there isn't much difference in jump range between an A rated vs a D rated T9. A is 12ly laden, D is 13. Both are miserable, So I usually spec A to enjoy the slightly better handling and shooting down that odd pirate now and then. Especially after 1.3 I would never run a D T9 anymore, not after that pirate followed me right to the station and shot me down to 75% before I was finally in the safe zone. After repairing I A specced and took some scalps along the route.
 
I still giggle at the idea of taking a T9 behemoth into combat on purpose. Reminds me of the time I took a T6 into a conflict zone. Did pretty well until some random CMDR in a sidewinder rammed me to death!
I wouldn't spend that much money on thrusters for that thing, just put the money towards an Anaconda instead, then swat pirates away like flies on your windscreen during the daily route. Beam lasers make pretty decent window wipers, for the record.
 
In all honesty, there isn't much difference in jump range between an A rated vs a D rated T9. A is 12ly laden, D is 13. Both are miserable, So I usually spec A to enjoy the slightly better handling and shooting down that odd pirate now and then. Especially after 1.3 I would never run a D T9 anymore, not after that pirate followed me right to the station and shot me down to 75% before I was finally in the safe zone. After repairing I A specced and took some scalps along the route.

That's interesting, I had a NPC pirate in a clipper doing the dirty on my T9 so I low-waked and got to the station, came out of supercruise within the no-fire zone when BAM the clipper came out right in front of me, I obviously smashed into it and then there was all sorts of mayhem as the station and the local security went to town on the clipper (RIP). It is not the first time an NPC pirate has dropped out right in front of me at a station but it was the first time I had been chased there.

(Point of interest, I still had 2 rings of shields when I low waked - my T9 isn't built for combat but it does munch small fry when they bother it.)
 
Aside from the little more speed you dont see much of a difference between D and the A one.
However you will notice a difference between the E and any other.
 
Aside from the little more speed you dont see much of a difference between D and the A one.
However you will notice a difference between the E and any other.

not just that but also depends on optimal mass. The upgrade from E to D was noticeable but it was even more so when I actually went above optimal mass on my T9 build. Put a D thruster on that and you are over the optimal mass (1686 laden optimal being 1620 vs C grade for 1734 laden optimal of 1800)

I cannot picture upgrading to B or A being THAT noticeable unless you plan on using it for combat which again other than for comedic effect I wouldn't :p
 
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