Ability to rescue friends in SRV when ship gets blown up on surface!

not sure if this has been mentioned or is possible, but i had an idea while watching some you tube videos. i think there should be a way to rescue friends who are stuck in SRV's when the parent ship has been blown up. something similar to multi-crew. would probably help a lot of explorers who wing up to explore the galaxy. and help cut down on unnecessary rebuys and suicides, and could work similar to the fuel rats with rescue ships on stand by to rescue hapless pilots who have lost there ships.

if this is already possible or someone else has had this idea then i do apologies in advance :rolleyes:
 
that makes too much sense ... of course it's not in the game ... use the common sense that FDev doesn't & figure that out
 
It would be nice if a Player with a ship fitted with a Planetary Hanger (and an empty space in it) could (through Multi Crew) rescue a stranded Player, and then get them to a Space Station (or Spaceport) where the REBUY screen would then come up (but WITHOUT the Stranded Player losing and data or cargo they might have in their SRV). It might also be useful if a stranded Player could drive to a Spaceport and then, on gaining entry, would be presented with the REBUY screen (again, without the loss of data, etc.).
 
It would be nice if a Player with a ship fitted with a Planetary Hanger (and an empty space in it) could (through Multi Crew) rescue a stranded Player, and then get them to a Space Station (or Spaceport) where the REBUY screen would then come up (but WITHOUT the Stranded Player losing and data or cargo they might have in their SRV). It might also be useful if a stranded Player could drive to a Spaceport and then, on gaining entry, would be presented with the REBUY screen (again, without the loss of data, etc.).

Yep, perfect excuse/opportunity for interactive multicrew but nah, well beyond FD to think that one up. For that matter, why can't multicrew allow the use of SRVs? So much for teamwork. It's no use. They don't understand their own game so they keep bashing together half developed concepts without really understanding how they fit together.
 
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It would be nice if a Player with a ship fitted with a Planetary Hanger (and an empty space in it) could (through Multi Crew) rescue a stranded Player, and then get them to a Space Station (or Spaceport) where the REBUY screen would then come up (but WITHOUT the Stranded Player losing and data or cargo they might have in their SRV). It might also be useful if a stranded Player could drive to a Spaceport and then, on gaining entry, would be presented with the REBUY screen (again, without the loss of data, etc.).

Will you lot just stop with all the good logical ideas in this thread! Please!!

Make you think why it wasn't like this as soon as MC ever became a thing
 
i won't apologies for being logically insane, i blame waiting for ps4 version and being in there forums for past 3 months lol

insanity over get released in my sidey 27th june
 
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