The one part of the game I really hate are the USSs. It feels like the game decides what is in each one when you jump in - leading to tedious "fishing" for the "right" USS. What do people think of this?
- Ability to scan USS by targeting them
(at which point the game decides what's in the USS)
- The scan will give you information along the lines of "2 med, 3 small ships" or "wreckage + cargo canisters" etc; giving you some idea whether or not it may be of interest.
e.g. Let's say you take a Pirate Lord kill mission. Rather than spending 1/2 an hour flying around and hoping for the right USS, you just scan the USSs until you get "1 x Large ship." Maybe it will be a T9 wanting to buy tech, maybe it'll be the Anaconda you want to smoke.
- Ability to scan USS by targeting them
(at which point the game decides what's in the USS)
- The scan will give you information along the lines of "2 med, 3 small ships" or "wreckage + cargo canisters" etc; giving you some idea whether or not it may be of interest.
e.g. Let's say you take a Pirate Lord kill mission. Rather than spending 1/2 an hour flying around and hoping for the right USS, you just scan the USSs until you get "1 x Large ship." Maybe it will be a T9 wanting to buy tech, maybe it'll be the Anaconda you want to smoke.