About squadron missions in solo mode!

The squadron missions should not enter in the solo mode, but keep what they were before that type of missions, a unique amount to be transported.
Reason, in the online game should be cool if the person has friends, but in solo mode is if you agree that this should not exist, no one will deliver 30,000 Appliance units alone! And these missions have taken the place of the old single travel missions, making your ship look pointless because there are no missions to do in solo mode, if the mode exists, it must be compatible with a unique mode and not online!
It would be feasible if they were smaller amounts to example 1000, and with an equivalent value gained greater because the individual will make numerous trips alone, will have to repeat the work countless times!

Another suggestion would be an option to invert the starting point and the destination point on the map and activate, so that in a mission of that the player does not have to waste time going on the map of the galaxy every time they land, by selecting the same destinations!

taking advantage of the opportunity would also suggest a better use of the NPC crew, serving for travel and mining, not just combat, the crew could take control if you need to go to the toilet for example!
 
Last edited:
Did someone forget to take their meds?

Wing missions in Solo are great as there is finally a utility for the larger cargo ships to be used. With careful planning you end up getting profits in both directions, plus side adventures along the way.

And as for NPC Crew flying your ship - why would anyone want FDev to remove Flying your ship from a space flight game?

I banish thee back under thine bridge...Begone with ye!
 
Did someone forget to take their meds?

Wing missions in Solo are great as there is finally a utility for the larger cargo ships to be used. With careful planning you end up getting profits in both directions, plus side adventures along the way.

And as for NPC Crew flying your ship - why would anyone want FDev to remove Flying your ship from a space flight game?

I banish thee back under thine bridge...Begone with ye!

Someone forgot to take your pills today!

read the title of the topic, and its message, solo mode has nothing to do with this type of missions, leaving if possible solo mode, or have more compatible missions for a player, or even use NPC crew in deliveries with other ships, are the alternatives to solve this in solo mode, I am not saying anything of the online mode, the online mode should remain as it is!

the recommendation is for SOLO (SOLO GAME, SINGLE PLAYER, SINGLE GAME), because the same quests do not fit into a single-player game (or will you load 30,000 units giving millions of trips to a platform alone? online mode can be perfect (as I said before, read the post before complaining) but on the solo mode there is no sense, there are less missions that are eligible for anyone who has a cargo ship because of this, learn to read the topic before the fun!

and as for the crew, I'm not asking the devs to remove the fighting part or even the part of the hangar, but to increase their crew for the other demands, he has to serve all the paths of the game yes! and not just for combat, an NPC player, could fly the ship to a certain place in the galaxy if you order it, it would be more immersive, or mining, while the player could be on his taipan doing protection for example!
or even take on your own dusty ship at the yard, and make money! nowadays the crew only serves for combat, it has passed, it is as if they did not exist!

The problem with this game are the players who do not want any improvement on it, and have little insight into what it could be, just want to complain about who appears with suggestions, if the "pew-pew" side of the game is good, then it's perfect, the rest does not need anything at all in your conception, that's why I do not play online
 
Back
Top Bottom