About that double-engineered FSD reward for the CG...

Man, talk about a kick at explorers.

So, with these new CGs, now you can get a single class 5 FSD that'll have both the Increased Range and the Faster Boot Sequence blueprints applied. The latter is mostly useless, but it does come with a 15% increase to Optimal Mass. Which means that with this CG, explorers could get a better FSD than they normally could... if they made it to the top 25% via either hauling or anti-xeno combat, two activities which would both be unenjoyable grind for them, and because of the threshold, a lot of it too. Plus they'd have to compete with dedicated traders / AX fighters, who wouldn't be getting as much use out of these FSDs as they would anyway.
Not to mention that most explorers are far away from the bubble, and now, if they wanted this better FSD, they'd have to rush back - and start the competition with others having a headstart measured in days.

To Frontier (and the lead CM @Arthur Tolmie ) : could you change the reward to be for the top 75% of participants instead? That's the same threshold as the double-engineered missiles for Liz Ryder had anyway.


Although honestly, personally I'd rather you didn't offer such rewards, or if these double-engineered rewards will be a thing, then I hope in Odyssey we'll have a chance to make these on our own too. Handing out event-exclusive overpowered rewards in an MMO is generally not considered to be a good move. (Worse, unlike the missiles back then, which few people use anyway, everyone uses an FSD.) But well, what's done is done.
 
Man, talk about a kick at explorers.

So, with these new CGs, now you can get a single class 5 FSD that'll have both the Increased Range and the Faster Boot Sequence blueprints applied. The latter is mostly useless, but it does come with a 15% increase to Optimal Mass. Which means that with this CG, explorers could get a better FSD than they normally could... if they made it to the top 25% via either hauling or anti-xeno combat, two activities which would both be unenjoyable grind for them, and because of the threshold, a lot of it too. Plus they'd have to compete with dedicated traders / AX fighters, who wouldn't be getting as much use out of these FSDs as they would anyway.
Not to mention that most explorers are far away from the bubble, and now, if they wanted this better FSD, they'd have to rush back - and start the competition with others having a headstart measured in days.

To Frontier (and the lead CM @Arthur Tolmie ) : could you change the reward to be for the top 75% of participants instead? That's the same threshold as the double-engineered missiles for Liz Ryder had anyway.


Although honestly, personally I'd rather you didn't offer such rewards, or if these double-engineered rewards will be a thing, then I hope in Odyssey we'll have a chance to make these on our own too. Handing out event-exclusive overpowered rewards in an MMO is generally not considered to be a good move. (Worse, unlike the missiles back then, which few people use anyway, everyone uses an FSD.) But well, what's done is done.

I struggle to think of any role currently in the game where a better FSD with negligible rebuy cost wouldn't be an advantage.

Yes it is little or no use for anyone who doesn't fly a ship with a size 5 FSD slot, but that isn't a role.
 
Just to put my sceptical head on for a moment:

Sirius Atmospherics in conjunction with the Sirius Corporation is offering the top 25% of pilots a fully engineered long range fast boot, size 5 FSD which will be placed in storage in the Spirit of Nysa by the 21st of November 3306.
Size 5. Doesn't explicitly state 5A.
How far would a 5E FSD get you, even with those blueprints, I wonder? :sneaky:
 
Because the CG is a cumulative one and the result inevitable.
I mean, you could argue that the result of the Liz Ryder CG was technically not inevitable, but when one side is offering an event-exclusive and overpowered reward, their victory is practically inevitable.
In any case, that's getting side-tracked. My suggestion was to set the participation reward to the top 75% instead of 25% would match the previous one, and contrary to what you argued, it would not make explorers exempt from the game, it's still a reward for participation. Also, applicable to all.

Just to put my sceptical head on for a moment:


Size 5. Doesn't explicitly state 5A.
How far would a 5E FSD get you, even with those blueprints, I wonder? :sneaky:
Hehe, good point. A 5B FSD might even be slightly more useful for combat (and certainly more useful than missiles which most don't use), and while this double engineered version would give it a substantial boost in jump range, it still wouldn't outperform a regular engineered, accessible-to-all 5A FSD.

But nah, that's not going to happen. Just wishful thinking.
 
I mean, you could argue that the result of the Liz Ryder CG was technically not inevitable, but when one side is offering an event-exclusive and overpowered reward, their victory is practically inevitable.

Its inevitable in that its simple hauling against no one but other people.
 
Explorers are not exempt from the game.

Well, they might not be able to participate to... you know... being out exploring.

I can see why they are doing these sorts of rewards. It drives engagement. It makes sense. But where do they draw the line? What comes next? PvPers should be a bit worried about this trend at least, because those who don't get the rewards (maybe can't play) will just be that tiny bit behind their peers who can. And if they miss out on a number of them, then those little advantages add up.

Also, this applies to those who want Powerplay to be open only for example ;) Balance in the game is borked as it is, but if some people have that bit more of an edge than others have due to modules they can't get through any other means, then that unbalances things further.
 
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Well, they might not be able to participate to... you know... being out exploring.

I can see why they are doing these sorts of rewards. It drives engagement. It makes sense. But where do they draw the line? What comes next?
What comes next? Hey, let's have another like this one! Exploration CG, cashed in at Explorer's Anchorage near Sagittarius A* (with no advance warning again), that offers two large plasma accelerators with the Overcharged and Efficient blueprints both applied. For the top 25%, of course.

(Disclaimer: I'm being sarcastic here. This would be another bad idea.)
 
Which is the players choice to be out of the inhabited bubble, its not the fault of the CG.
Too bad there was no advance warning that such a CG reward is going to come, so that people could choose to head back and prepare befor the competition starts. Which is another reason why giving the reward to the top 75% this time as well would be a good idea.

Of course, a better idea would be not to hand out any rewards which are superior but can't be obtained in any other way. But well, apparently this is a trend now.

Or hey, another option: Frontier could introduce new engineering blueprints that are more expensive to make than the regular ones are, and have the exact same effects as the CG-exclusive doubles had.
 
Too bad there was no advance warning that such a CG reward is going to come, so that people could choose to head back and prepare befor the competition starts. Which is another reason why giving the reward to the top 75% this time as well would be a good idea.

Of course, a better idea would be not to hand out any rewards which are superior but can't be obtained in any other way. But well, apparently this is a trend now.

Or hey, another option: Frontier could introduce new engineering blueprints that are more expensive than the regular ones, and have the exact same effects as the CG-exclusive doubles had.

Boo hoo, really. Space is big.
 
I don't have any issue with players not being able to participate in every CG, some CGs just not holding appeal for some, or not everyone being able to achieve the top reward.

However, these kinds of rewards aren't a trend I find to be positive. They should be leveling the playing field by removing/converting legacy modules, rather than introducing new ones.
 
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