About the shield nerf

Please try to be serious when/if you reply to this.

Can we please stop nerfing the big ships, the big 3 need big shields to be competitive in PVE and PVP, if you do nerf the shields you need to make the big 3 able to hit fa off orbiting small and medium ships taking away your nerfed shields in seconds.

Before you think i am over exaggerating, currently a properly engineered ship can strip away a big ships shield pretty fast already.

You might say ''but they are adding hull hardness'' think about all the anti module weapons out there and then think about all the anti shield weapons out there. There are hard counters to big ships with big shields as the game is currently, and nerfing the shields on top of this will make them large flying rebuy screens waiting to happen.

There will be zero reason for flying anything above a FDL because you can actually dodge something in that class of ship.
 
Said big ships already have giant shields, tough as nails hull, and enough firepower to level cities. Frontier have already made it very clear they want smaller ships to be competitive too which they currently are not. Even with the shield resist nerf, the Big 3,when A rated and engineered, will still be crazy hard to take out.
 
I get what you're saying.

Some pilots believe that their tricked out Sherman Tank should be a match for a German Tiger sporting twice the armor and an 88.

On a side note, did the nerf shields?

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Said big ships already have giant shields, tough as nails hull, and enough firepower to level cities. Frontier have already made it very clear they want smaller ships to be competitive too which they currently are not. Even with the shield resist nerf, the Big 3,when A rated and engineered, will still be crazy hard to take out.

You have a point to an extent but I'm will remain firm on my opinion that a ticked out FDL should never, in its wildest dreams, stand toe to toe in its comparable tricked out big three. That makes no sense. Is it fare??? no, but as stated in my earlier analogy, you can't bring a significantly inferior peace of hardware to a fight and expect it to do well.
 
There will be zero reason for flying anything above a FDL because you can actually dodge something in that class of ship.

That's the intention of the group pushing for big 3 nerfs. They always wanted a medium ship meta.

On a side note, did the nerf shields?

Nerfing shield boosters is in the cards for the coming update. It's not a general nerf to their stats, but specifically a nerf to using more than a couple of them. Meaning that smaller ships which can only practically use a couple anyway will see no difference, while larger ships which tend to carry 4-6 will have their shields significantly weakened.
 
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Said big ships already have giant shields, tough as nails hull, and enough firepower to level cities. Frontier have already made it very clear they want smaller ships to be competitive too which they currently are not. Even with the shield resist nerf, the Big 3,when A rated and engineered, will still be crazy hard to take out.

They really wont be hard to take out, currently fully engineered small ships are better than fully engineered big ships in 1v1 fights.
 
it's allt he engineers fault they have a WAY too huge impact ont hat all, poor new palyers who ahve to grind both, this isn't going to help open as a playstyle it just divides casuals and those addicted ones.
 
Please try to be serious when/if you reply to this.

Can we please stop nerfing the big ships, the big 3 need big shields to be competitive in PVE and PVP, if you do nerf the shields you need to make the big 3 able to hit fa off orbiting small and medium ships taking away your nerfed shields in seconds.

Before you think i am over exaggerating, currently a properly engineered ship can strip away a big ships shield pretty fast already.

You might say ''but they are adding hull hardness'' think about all the anti module weapons out there and then think about all the anti shield weapons out there. There are hard counters to big ships with big shields as the game is currently, and nerfing the shields on top of this will make them large flying rebuy screens waiting to happen.

There will be zero reason for flying anything above a FDL because you can actually dodge something in that class of ship.

I think you are overreacting, the test thing they did indicated that bigger ships would have other advantages, resistances and such last I checked, lets not scream doom before the beta is out? Frontier has already proven once they aren't interested in making the change until it is balanced?
 
Please try to be serious when/if you reply to this.

Can we please stop nerfing the big ships, the big 3 need big shields to be competitive in PVE and PVP, if you do nerf the shields you need to make the big 3 able to hit fa off orbiting small and medium ships taking away your nerfed shields in seconds.

Before you think i am over exaggerating, currently a properly engineered ship can strip away a big ships shield pretty fast already.

You might say ''but they are adding hull hardness'' think about all the anti module weapons out there and then think about all the anti shield weapons out there. There are hard counters to big ships with big shields as the game is currently, and nerfing the shields on top of this will make them large flying rebuy screens waiting to happen.

There will be zero reason for flying anything above a FDL because you can actually dodge something in that class of ship.

Amen! FDev nerf the boosters so everyone can use their fdl's again to pew pew Corvette's and Condas without having to worry about dying.
 
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Im an Anaconda turret boat pilot, I dont fly the "meta", Ive barely engineered my baby, I cant wait for the shield changes :)
 
I don't know about big ships in ED.
But in EVE big ships do a lot of damage, but are the whales they are.

Of course you should have a chance to bring them down if they fly without more nimble escorts & their pilots aren't up to the task. ;)
 
I don't know about big ships in ED.
But in EVE big ships do a lot of damage, but are the whales they are.

Of course you should have a chance to bring them down if they fly without more nimble escorts & their pilots aren't up to the task. ;)

The problem with this statement is that ED is really not balanced around wing play and mostly around solo play hence my 1v1 standpoint.
 
...the big 3 need big shields to be competitive in PVE...

And there went any credibility you might have had. I guess being "competitive" means parking your ship under fire for days. :p
 
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Guys, just a quick note: They are not nerfing shield boosters on a basic level. You can still stack of 8 of them if you want. What they are nerfing are the engineering mods to their capacity and resistances so that these will have diminishing returns. Right now, you can 8 shield boosters loaded with enough heavy resistances so that shields are nearly immune to damage. THAT is a problem.
 
Basically, what I've taken from what I've read Frontier say on this matter, as theirs are the only input that actually carries any weight...

1 Heavy Duty Shield Booster = Normal effect
2 Heavy Duty Shield Boosters = Less than double the effect.
3 Heavy Duty Shield Boosters = Less than three times the effect.
4 Heavy Duty Shield Boosters = Might be as much as double the effect.

Sort of the way SLI graphics cards offer a diminishing return, perhaps moreso.

What they don't want us doing is being able to stand up to every and anything and in any quantity. They want to make sure we're still paying for damages, and rebuying ships from time to time, and to ensure the worst humanity has to offer doesn't find a way to stand up to station fire.
 
And there went any credibility you might have had. I guess being "competitive" means parking your ship under fire for days. :p

Sorry but instead of just trying to discredit me how about you explain exactly why you mean that, and please dont just cherry pick one part of a sentence in a paragraph. Anyone can do that and make the other person seem wrong regardless of the point the entire text makes.
 
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