Acceleration head motion Missing in VR

My dear Devs,

I enjoy so much this game (I started play Elite in 1986 on Commodore 64). It's important to say, I saw it evolving to get the best of each technolofy age brought us. I liked it on Amiga 512... And the ultimate achievement was 3 days ago when I unpacked my brand new Oculus. So AMAZING !!! By the way an important information about oculus for old timer, it's collimated to infinite so presbyte giy's don't need to wear glasses inside (it's required with google cardboard).

I was so disappointed when I realized that the head movement that occurs due to acceleration or deceleration of the vehicle is disabled in VR ==> Arrrrrghhhhhh :eek:[knocked out][wacko]

So I ran to my favorite support that explained me this had been disabled to help prevent motion sickness for most of users.

Well indeed since a lot of people has the stomach to get this feature re-enabled, maybe we could launch a survey to see how many people would be interested in having this feature becoming an in game parameter (that could remain disabled by default).

This dramatically decrease the astunning VR experience in Elite and it's a pity (I even considered disabling VR and tryin VR proxy software to get it back)

Cheers
 
Back
Top Bottom