Oh. My. God. You see OP, no matter how ridiculous a sarcastic and ironic suggestion you may think you make, someone, somewhere will actually think it's a good idea. My mind == boggled.
It
is a good idea. But falsely equating that idea to fully automating combat is what's silly.
Look at four-internal-module ships, like the Diamondback Scout. I really do think that the docking computer doesn't work for this ship. The opportunity cost is too high. That's not to say there shouldn't
be an opportunity cost to a docking computer, but it's much higher on a DBS than on a Python (or even a Fer-de-Lance).
So when looking at problem solving, why not look for positive solutions, ones that also add something to the game? I would sooner give up a software package that can handle gimballing and turreted weapons, then give up an internal slot that would let me have a cargo rack so I can even take half the missions on the mission board. A bit more thought can probably think of a couple of other 'default' software packages our ships already have that players could potentially choose to go without.
So... give every ship a new core internal slot, Core Processor, which like a planetary vehicle hangar has slots within it. Different ships have a different number of slots. Some are default: all ships come with a Tracking System for controlling gimballed and turreted weapons (and calculating where you should aim with cannons), and a Supercruise Autopilot which is the feature that helps manage your speed in supercruise when you have a target. Oh, and all ships have (and must keep) a UI Package, but you can choose different ones with different appearances, like a Gutamaya UI.
You could also switch out your Supercruise Autopilot for a Standard Docking Computer... and some ships might have extra slots for niceties like a superior Tracking System which uses turrets more accurately, or a UI enhancement package which superimposes extra tactical info on the screen ("better highlights enemies"). Or there could be software packages that modulate your shield frequency to help resist certain special attacks. And it can introduce a new balancing dimension: maybe Federal ships like the Dropship have really great Core Processors, whereas the Fer-de-Lance... doesn't.
Don't tell me this couldn't be
awesome. Or that it's completely unreasonable to prefer to give up Supercruise Autopilot instead of a cargo rack on a 4-internal DBS, if I want to use a docking computer. Or that this whole idea isn't
way more logical than an extra internal slot, inexplicably power-hungry, for doing something you already have a ship computer to do.
Edit: New idea! A software package which allows you to use your existing communicator as a jamming device, using destructive interference to mess with communications. If you interdict a target in a wing, their wingmates trying to follow the wing signal will drop out 20-30 km away, and system authorities won't get notified of a crime as quickly.