Add an automatic combat computer

With all the request for autopilots and navigation computers we are missing the obvious feature from the past. Combat is just as tedious as any other task in the game. Wait almost forgot about the need for a mining computer and a trading computer. Most important these new computers should not take up any of our slots... yeah all these new systems should be free software upgrades to all the ships. One more addition while you're at it, an automatic login computer to complete the set. Thanks for the fun!
 
With all the request for autopilots and navigation computers we are missing the obvious feature from the past. Combat is just as tedious as any other task in the game. Wait almost forgot about the need for a mining computer and a trading computer. Most important these new computers should not take up any of our slots... yeah all these new systems should be free software upgrades to all the ships. One more addition while you're at it, an automatic login computer to complete the set. Thanks for the fun!

Cant the press on the I WIN button somehow be automated, so I can watch Netflix undisturbed ?

Cheers Cmdr's
 
Nah. We don't want an automatic combat computer. A credit dispenser button would do the job. Let's say 100 mil cr per button press? If that's too grindy, maybe make a macro.

Or put one of these over the button...

51SHgiteZ%2BL._SY450_.jpg
 
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I understand OP thinks he's being all clever and sarcastic but, if they did add a computer with program slots to core internal components they really could have programs that improve targeting speed/angle, automatically fires when it has a solution, better highlights enemies, etc. It'd be an interesting option to have. Pew Pews gotta realize not everyone who bought this game is into the whole being a hotshot starfighter pilot career.
 
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Turret Anaconda. x2 people in Multi Crew.

4 pips to SYS 4 pips to WEP.

Alt tab and all 3 of you go play something else.
 
With all the request for autopilots and navigation computers we are missing the obvious feature from the past. Combat is just as tedious as any other task in the game. Wait almost forgot about the need for a mining computer and a trading computer. Most important these new computers should not take up any of our slots... yeah all these new systems should be free software upgrades to all the ships. One more addition while you're at it, an automatic login computer to complete the set. Thanks for the fun!

Hmm, something about your avatar seems to contradict your statement....

Anyway, the most consistent automation demand is for the docking computer to undock you as well. That really isn't a radical desire.
 
Ah come on, not more docking computer dissing! Docking genuinely isn't fun or in-depth, it's perfectly legitimate to not want to be – and it's also legitimate to prefer to do it manually.

I know I don't hang around here that often, but it also seems like most pro-docking computer people would prefer to see only a slightly gentler opportunity cost for having one, not for it to be free. In my experience, using one, I only really care about the opportunity cost in a ship with only four internal modules. There I think it's sadly a bit too steep an opportunity cost.
 
I understand OP thinks he's being all clever and sarcastic but, if they did add a computer with program slots to core internal components they really could have programs that improve targeting speed/angle, automatically fires when it has a solution, better highlights enemies, etc. It'd be an interesting option to have. Pew Pews gotta realize not everyone who bought this game is into the whole being a hotshot starfighter pilot career.

Oh. My. God. You see OP, no matter how ridiculous a sarcastic and ironic suggestion you may think you make, someone, somewhere will actually think it's a good idea. My mind == boggled.
 
Just make a PoV camera for random NPC ships, then I can flail haphazardly at my HOTAS while making spaceship noises with my mouth.
 
With all the request for autopilots and navigation computers we are missing the obvious feature from the past. Combat is just as tedious as any other task in the game. Wait almost forgot about the need for a mining computer and a trading computer. Most important these new computers should not take up any of our slots... yeah all these new systems should be free software upgrades to all the ships. One more addition while you're at it, an automatic login computer to complete the set. Thanks for the fun!

....And coffee machine!
Flimley

Fun as per request.... from the video historic archives...

[video=youtube;0nVRY0SCBVo]https://www.youtube.com/watch?v=0nVRY0SCBVo[/video]

[video=youtube;_6AGOfGHzeg]https://www.youtube.com/watch?v=_6AGOfGHzeg[/video]
 
Oh. My. God. You see OP, no matter how ridiculous a sarcastic and ironic suggestion you may think you make, someone, somewhere will actually think it's a good idea. My mind == boggled.
It is a good idea. But falsely equating that idea to fully automating combat is what's silly.

Look at four-internal-module ships, like the Diamondback Scout. I really do think that the docking computer doesn't work for this ship. The opportunity cost is too high. That's not to say there shouldn't be an opportunity cost to a docking computer, but it's much higher on a DBS than on a Python (or even a Fer-de-Lance).

So when looking at problem solving, why not look for positive solutions, ones that also add something to the game? I would sooner give up a software package that can handle gimballing and turreted weapons, then give up an internal slot that would let me have a cargo rack so I can even take half the missions on the mission board. A bit more thought can probably think of a couple of other 'default' software packages our ships already have that players could potentially choose to go without.

So... give every ship a new core internal slot, Core Processor, which like a planetary vehicle hangar has slots within it. Different ships have a different number of slots. Some are default: all ships come with a Tracking System for controlling gimballed and turreted weapons (and calculating where you should aim with cannons), and a Supercruise Autopilot which is the feature that helps manage your speed in supercruise when you have a target. Oh, and all ships have (and must keep) a UI Package, but you can choose different ones with different appearances, like a Gutamaya UI.

You could also switch out your Supercruise Autopilot for a Standard Docking Computer... and some ships might have extra slots for niceties like a superior Tracking System which uses turrets more accurately, or a UI enhancement package which superimposes extra tactical info on the screen ("better highlights enemies"). Or there could be software packages that modulate your shield frequency to help resist certain special attacks. And it can introduce a new balancing dimension: maybe Federal ships like the Dropship have really great Core Processors, whereas the Fer-de-Lance... doesn't.

Don't tell me this couldn't be awesome. Or that it's completely unreasonable to prefer to give up Supercruise Autopilot instead of a cargo rack on a 4-internal DBS, if I want to use a docking computer. Or that this whole idea isn't way more logical than an extra internal slot, inexplicably power-hungry, for doing something you already have a ship computer to do.

Edit: New idea! A software package which allows you to use your existing communicator as a jamming device, using destructive interference to mess with communications. If you interdict a target in a wing, their wingmates trying to follow the wing signal will drop out 20-30 km away, and system authorities won't get notified of a crime as quickly.
 
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