I'm in favor of NPC interdiction. What I don't understand is why they never have bounty.
Players get a bounty if they shoot or interdict other NPC. Why has this detail escaped the NPC?
IMHO this would be a tremendous quality-of-life improvement because you can act in self defense. As it is, you incur a bounty penalty if you decide to protect yourself and shoot down that pesky NPC (wehich is never considered a criminal when you are clean) that keeps interdicting you.
I'm in favor of adding this detail in next versions of the game. What are your thoughts about it?
Players get a bounty if they shoot or interdict other NPC. Why has this detail escaped the NPC?
IMHO this would be a tremendous quality-of-life improvement because you can act in self defense. As it is, you incur a bounty penalty if you decide to protect yourself and shoot down that pesky NPC (wehich is never considered a criminal when you are clean) that keeps interdicting you.
I'm in favor of adding this detail in next versions of the game. What are your thoughts about it?