Add Collect All/Deliver All buttons to Mission Depot

Small QOL improvement. Add Collect All/Deliver All buttons to Mission Depot screen. Most of the time cmdrs will want to transfer all cargo as part of the mission. Please give these options or at the very least, set the default transfer value to the max, not zero.

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I'd go a step further and say the mission depot is completely useless. Mission deliveries used to be handled from within the mission turn-in page itself, which was perfectly fine. The mission depot adds an additional 5 clicks (including one long-press) to the process of handing in a mission... for absolutely no reason whatsoever.

So much of the new UI seems committed to adding as many extra pointless clicks as possible and is completely baffling. I'm not sure if you've tried refitting a ship with stored modules yet but get ready for carpal tunnel.
 
It makes sense if you do a number of missions at the same time. If I am doing these kinds of missions I will usually have 6 or more and the old way was more clicks. Needs optimisation I agree. For multiple missions, the influence screen would also make more sense combined than six screens of influence effed for six missions.
 
I don't have the game open, but for each delivery mission, after picking it, you need to transfer the cargo. At the other end you need to deliver the cargo and see the mission effect.
So for 6 missions: pick 6 missions, transfer 6 times, travel, deliver (transfer) 6 times, see the effects 6 times.
With the new layout, once improved, you would be able to pick 6 missions, transfer the cargo 1 time from depot, travel, deliver (transfer) 1 time from the depot and hopefully see the effects 1 time from the combined influence screen.

So I can see the benefit, just not quite there yet. Think the influence screen would make more sense when you leave the missions area, so a recap of all completed missions once you are done. No need to give an update after every mission is handed in.
 
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