Add Main Ship Transfer - you already did so for the ones we aren't in so...

As per forum rules, please remember to read "this needs/we need" as "I want".

Exactly.

OP keeps playing the poor health card, like we aren't all gamers who have varying degrees of health concerns. The difference is we all take responsibility for our actions, while OP wants to be handed a means to make him not responsible.
 
Yes I like the use of Mega Ship Transportation else they make no sense.
Lads, you are not getting it so here it is once again. It has nowt to do with Multi-crew.
If you can order your Ship to fly to a Dock you are presently located then the same should be true to set course to transport your Current Ship to another location and you are a Passenger. It is rather bleeding obvious why you would require this - TO PROVIDE A BREAK ONCE IN A WHILE FROM PLAYING OVER LONG HOURS whilst continue your next intended game plan! It will cost you and will not be of any exploit what so ever as you will not gain money nor time to get anywhere faster. THIS IS TO GET YOU INTO YOUR GAME PLAN WITHOUT GETTING SO TIED TO A BLEEDING COMPUTER! You would not be required to sit at your PC as you would not see it fly just the same as your other Ships. It would need to remove you from the game and Exit to Main Menu. It would then be your own choice whether you take a break or try some CQC or Training Missions (if that's what you require).
THINK HEALTH!
E:DD is great and getting better. With VR we shut off society/friends/family/pets around us. Your job, home, friends, family and relationships can be at risk from being consumed!

If I am reading you right, you want to be able to have your ship automatically, with nobody at the helm, fly itself somewhere? If so, who handles interdictions? Fueling? Alien encounters? Thargoid incursions? Who feeds the cat?

IMO the mega-ships-to-Colonia thing works because it locks the ship(s) down in transit, preempting the CMDR from doing anything else useful with that ship except moving it, the same way moving locks down your life and possessions while you are doing it. Sure, you can hire a company (Mega-Ships, Inc.) to move your stuff for you, even move your entire ship collection if you're Richie Rich but at some point you still have to either jump into the taxi and haul the fam to the new digs, or put everyone on a train (remain on the mega-ship). With Mega-Ships, Inc. a CMDR could drop his ship off at the mega-ship and (A): call his preferred taxi-ship to the mega-ship and go off in their taxi to explore their way to their ship's destination while their ship is being transported or (B): remain locked inside their ship while it is being transported and until it reaches its destination either in Colonia or at one of the support stations along the route to Colonia.

There appear to be several new support stations now installed along the route to Colonia. I propose a CMDRs passage to Colonia aboard a mega-ship, either as a passenger or transporting a CMDRs ship(s) would take a week, with six support-station stops along the way, one stop per day with Colonia as destination-day 7 and six different support-station stops on the way back with somewhere within the Bubble (Lave?) as the destination-day 7 with two mega-ships making the circuit, both departing on the same day and arriving in Colonia on the same days but each along a different route so if a CMDR wanted to go to one of the (12?) support-station ports-of-call there would be a mega-ship going there and they would not have to ride all the way around the circuit. A CMDR could also elect to travel relatively cheaply as a passenger aboard a mega-ship (subject to time penalty of one day per port-of-call along the route) and then have his or her ship(s) delivered to them by the regular ship delivery service (subject to that additional time-delay and cost) if he or she chose that method. The transit time to Colonia via mega-ship would have to be longer than it takes for a CMDR to fly a ship to Colonia by his or her self since we are talking about convenience here and mega-ships would run on a schedule. Given a limit on how many ships a mega-ship could transport, say, 100 ships it would be very interesting to see if any single or combination of player groups could actually fill a mega-ship to capacity.

So what happens if/when aliens or Thargs mess with a mega-ship? Mega-ships are pretty big, lots of options for gameplay. Maybe a mega-ship gets first real, hostile contact and a hundred ships are destroyed or scattered around space, along with chunks of a mega-ship requiring a massive community rescue effort, which would probably turn into a Tharg-hunt, etc., etc. It would make sense since the mega-ships would be travelling a known, scheduled and controllable route through space on which to base a scripted event . . . I feel a Drabble coming on . . .
 
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OP wants to play the game for the same extended sessions without needing to be sat staring at Hyperspace and Stars in non-populated regions that are tedious and do not gain any progress/wealth/rank but wants to use the already implemented mechanic to allow short breaks and thus not be compelled to be sat at a PC like a geek with no life and ignore those around him and be tied when he simply wants to get somewhere else that has no risks and knowingly will cost a luxurious price (same as other Ships) and will actually take longer. OP would like this as it will reflect on his health to not stare at the lenses in Rift for over extended periods after already contracting an eye infection and developing spots around his face by constant compulsion to play just to get to a destination.

If this was added and it makes sense in the lore also then you can choose if you want to use it. There would be no exploit to gain other than taking a rest without the loss of much time.

The Current Ship Transfer would act exactly the same as for your other Ships but you then ESCAPE TO MAIN MENU. You either take your break or you play CQC. It costs you a luxurious service anyways and there are no Interdictions, Scans, Attacks, etc for your other Ship Transfers. This is not the same as Auto-Pilot and sit and watch but it could be too. Remember - you are already paying a high luxury SAFE TRANSFER FEE for this.

DEVs already use this feature but is instant without costs. Just adapt it.
 
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Lestat

Banned
OP wants to play the game for the same extended sessions without needing to be sat staring at Hyperspace and Stars in non-populated regions that are tedious and do not gain any progress/wealth/rank but wants to use the already implemented mechanic to allow short breaks and thus not be compelled to be sat at a PC like a geek with no life and ignore those around him and be tied when he simply wants to get somewhere else that has no risks and knowingly will cost a luxurious price (same as other Ships) and will actually take longer. OP would like this as it will reflect on his health to not stare at the lenses in Rift for over extended periods after already contracting an eye infection and developing spots around his face by constant compulsion to play just to get to a destination.

If this was added and it makes sense in the lore also then you can choose if you want to use it. There would be no exploit to gain other than taking a rest without the loss of much time.

The Current Ship Transfer would act exactly the same as for your other Ships but you then ESCAPE TO MAIN MENU. You either take your break or you play CQC. It costs you a luxurious service anyways and there are no Interdictions, Scans, Attacks, etc for your other Ship Transfers. This is not the same as Auto-Pilot and sit and watch but it could be too. Remember - you are already paying a high luxury SAFE TRANSFER FEE for this.

DEVs already use this feature but is instant without costs. Just adapt it.

I think you forget There are players with worse shape then you. I could look at 2 of my family members besides my self who have worse illness then a eye Infection. My Sister has a bad back due to a car Accident and a heavy smoker. Most of that could of been prevented other then the Car Accident. She can't ride my Quad because it would hurt her to much. My Dad who pass away Had a Laryngectomy (Neck Breather) due to heavy smoking and heavy drinking. He could not go swimming or take a shower the normal way. He always had to face the away from the shower head or he would drown. Because there was no way to stop the water going into hole in his neck. Driving a ATV/Quad or Motor Bike would not be a good idea because he had no natural filters (Nose Mouth) like a normal person. My self I have Epilepsy that controlled but when it was bad I could not drive for 10 years, Glass blowing or even riding a Quad was not in the picture. None of my family ask for a Mode to be able to do stuff that we miss so much.

Face this fact Op you have to rest until your infection is taken care of. Anything over your eyes like the Rift could cause your infection to get worse. Best idea is get some rest. Dose the game need a play it self mode because you need to rest? No.
 
My point is to prevent any Health Issues and Social Disorders before they happen in the first instance. Obviously once you get ill or lose friends, relationships, family connections, your job or your home then it is already too late. E:DD is seriously very good in VR and is getting better all the time and we are meeting players too. All this is getting easily compulsive and even with Oculus Warnings does not stop me playing. Now with added timed Missions and goals we set ourselves including ranking up and CGs we are putting heavy hours of stress on our bodies. I have easily spent 6 to 10hours at a time playing E:DD and not even going to bed until 8am and sleeping until 4pm! Now if I had the option to continue these sessions knowing where I wanted to go but they were long dull routes and I could simply take a break and let the Current Ship Transfer get me there in say 30mins then I feel like it does me good that I did not waste my time being sat there without much to do but stare at the screen for the prolonged period but got to where I wanted to actually play and at no exploit due to the cost of Transfer. I'd be happier with this option to then get me away for the good of myself to have actual breaks and for others to not shut off around me. I think it is important to not just have the Oculus Safety Warning but actually include a Health Safety feature like this. It would do no harm to anyone if you choose not to use it.

Blame it on be so bleeding good a game but with little content if you just wish to get to a place. You got Ship Transfer, Outfitting Transfer, where is the harm in Current Ship Transfer with logging out to Main Menu? NONE. It takes double the time and can cost you a lot.

[video=youtube;l0hEUGC5dwk]https://www.youtube.com/watch?v=l0hEUGC5dwk[/video]
 
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Lestat

Banned
My point is to prevent any Health Issues and Social Disorders before they happen in the first instance. Obviously once you get ill or lose friends, relationships, family connections, your job or your home then it is already too late. E:DD is seriously very good in VR and is getting better all the time and we are meeting players too.
I not sure what happen with you. But my family and friends help us and we are closer due to it.

All this is getting easily compulsive and even with Oculus Warnings does not stop me playing. Now with added timed Missions and goals we set ourselves including ranking up and CGs we are putting heavy hours of stress on our bodies. I have easily spent 6 to 10hours at a time playing E:DD and not even going to bed until 8am and sleeping until 4pm!
See I looking at this and you have a Video game addiction problem. Maybe it a good idea to contact a doctor. Instead of asking Frontier for a feature that not needed.


Now if I had the option to continue these sessions knowing where I wanted to go but they were long dull routes and I could simply take a break and let the Current Ship Transfer get me there in say 30mins then I feel like it does me good that I did not waste my time being sat there without much to do but stare at the screen for the prolonged period but got to where I wanted to actually play and at no exploit due to the cost of Transfer. I'd be happier with this option to then get me away for the good of myself to have actual breaks and for others to not shut off around me. I think it is important to not just have the Oculus Safety Warning but actually include a Health Safety feature like this. It would do no harm to anyone if you choose not to use it.
The best safety feature is you talk to your Family and doctor and get help.
 
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My point is to prevent a problem before occurring. It is the reason Oculus do have a warning although VR has much to experience and grows compulsion. Options to take/ignore are therefore welcome. Why does that need to upset anyone at all if it caters for anyone's own choices?
 

Lestat

Banned
My point is to prevent a problem before occurring. It is the reason Oculus do have a warning although VR has much to experience and grows compulsion. Options to take/ignore are therefore welcome. Why does that need to upset anyone at all if it caters for anyone's own choices?
That why you need a doctor to help you. Not have a feature that you think can help with the issue.

Let say I have your gaming addiction problem. How hard is it to have 2 accounts and use your ideal feature to get one account to point A to Point B while playing Elite Dangerous on the secondary account. That only Benefit the player with the Gaming addiction and it give them a excuse to play a different game and Frontier risking to losing a player.
 
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